Previously named "runner"
NOTE: please do not rely on this API. This is a hobby project for learning and despite best effort to make it definitely can still crash resilient, it does not handle lots of malicious input. If you do find bugs, please do report them directly or submit a quick issue!
The runner project is to create an interface for users to run their code remotely without having to have any compiler on their machine. It is a toy project meant for learning how to build a backend in Go and experimenting how to build a somewhat multi-tenant system to run other people's code.
Sequence diagram with rough state of the project.
sequenceDiagram
Client->>Server: submits code
loop Check
Server->>Server: validate request format
end
Server-->>CodeRunner: call CodeRunner.Run()
loop TransformRequest
CodeRunner->>CodeRunner: parse language
CodeRunner->>CodeRunner: create language runtime props
end
CodeRunner-->>Controller: submit job to controller
loop FindRunner
Controller->>Controller: find available runner
Controller-->>Controller: lock runner
loop RunnerExecutionFlow
Controller->>Standard Shell: pre-run hook (compile)
Standard Shell-->>Controller:
Controller->>Process: execute processor binary
loop Process
Process->>Process: set resource limits
Process->>Process: set non-root uid and gid for user code
Process->>Process: execute user code
end
Process-->>Controller: return exit code
Controller->>Standard Shell: remove source code
Standard Shell-->>Controller: return result
end
Controller-->>Controller: unlock runner
end
Controller-->>CodeRunner: return stdout, stderr, runtime errors
CodeRunner-->>Server: return CodeRunnerOutput
Server-->>Client: return server transformed response
These components live in the following paths:
- browser front-end:
web-frontend
(thank you to @arekouzounian for this!) - command-line interface:
cli/runner/
(another thank you to @arekouzounian for this!) - API Server:
api/
(thank you to @filipgraniczny for the help!) - CodeRunner:
engine/coderunner
(thank you to @siwei-li for the help!) - Runner Containers:
engine/runtime
Editors:
- Visual Studio Code
- GoLand from Jetbrains for free with an educational license
Extensions setup docs:
- Writing Go in VSCode: https://code.visualstudio.com/docs/languages/go
- Debugging Go in VSCode: https://github.com/golang/vscode-go/blob/master/docs/debugging.md
Recommended extensions (VSCode):
Search for these extension ids in VSCode and feel free to add your personal favs:
golang.go
for running and debugging Go (see vscode-go debugging docs)eamodio.gitlens
git lens (pro tip, enable editor heat map in upper right corner)ms-vscode-remote.remote-containers
develop in containers with all dependencies pre-installedms-vscode-remote.remote-wsl
for Windows WSL usersyzhang.markdown-all-in-one
for writing docs
Docker:
We will likely end up using Docker and include instructions here. For now, you can install Docker Desktop if you like.
To use a pre-built development container, you can use the VSCode and the dev container provided in .devcontainer/devcontainer.json
.
This approach will use a Docker container with Go, cobra, python3, and g++ pre-installed and ready to use.
Here is a waay to long video with ~5 mins showing setup and total 12 mins demoing using the container: runner devcontainer setup video
Steps:
- Verify that you have Docker running
- Open VSCode and install the Remote - Containers extension:
ms-vscode-remote.remote-containers
- Run the dev container
- Open the Command Palette (cmd + shift + P on macOS,
F1
or ctrl + shift + p on Windows/Linux) - Run
Remote-Containers: Open Folder in Container
- Select the
runner
repository folder
- Open the Command Palette (cmd + shift + P on macOS,
- Wait for the dev container to start up and open the VSCode Terminal as needed to run commands!
Also see Remote-Containers: open an existing folder in a container.
This repository is primarily written in Go and the Makefile has a helper commands to make development easier and more consistent.
Note: before you start development, please run
make install-hooks
to install Git Hooks in your repository's.git/hooks
directory. This will install a pre-commit hook that automatically formats your code with gofmt.
Earthly is a Go CLI that works with Docker. It is build tool that lets you run continuous integration and deployment actions locally. The reason it is being used here is to make CI/CD for this repo easier.
For this repo in particular, we need some tests to run in a Dockerized Linux environment to be as close to our deployment image as possible. Earthly makes this really easy since it can can run tests as part of its build process.
For macOS users:
brew install earthly/earthly/earthly && earthly bootstrap
For other users: earthly.dev/get-earthly
To use, just check the target you want to run in the Earthfile
. It is effectively like a
Makefile + Dockerfile and below are a few commands you may want to run during development.
# run all tests and lints, just like how they'll be run in CI when you open a PR
earthly +run-ci
# lint the sourcecode with the golangci lint tool
earthly +lint
# just test the go code with coverage
earthly +test-go
By now, you are probably familiar with Makefiles. If not, this wiki provides a great summary: cs104/wiki/makefile (written by Leif Wesche).
Here's a quick summary of what the targets will do:
# print out all the makefile targets
make
# create or create mocks for unit testing, helpful if you have
# modified any of the interfaces in a `types.go` file
make gen-mocks
# run the API server (blocking, you can't use the terminal anymore)
make run-api
# run all tests in the repository
make test
# run go fmt on the repository to format your code
make fmt
# install git-hooks to automatically format your code before you commit
make install-hooks
CLI stands for command line interface.
Note: this step is not needed if you are using the dev container since
cobra
is pre-installed in the container.
Install cobra dependencies: (required to generate new CLI commands)
go install github.com/spf13/cobra/[email protected]
Add new cobra command
# change directories into the CLI sourcecode
cd cli/runner
# add new subcommand
cobra add <CHILD_COMMAND> -p <PARENT_COMMAND>
# example:
cobra add childCommand -p 'parentCommand'
- Where the CLI code lives in this repo: cli/runner
- Docs: Cobra Concepts
- Docs: Getting Started
- Examples:
During CLI or even server development, you will likely want to run the server during testing.
In the root directory runner
, you can run the API a couple ways:
# 1. use the Makefile
make run-api
# 2. just use the go command
go run api/main.go
Usually you'll want to run the server in the background to you can do other
things with your terminal. However, you'd need to kill the process running on port 10100
once you're done. You can use the api/kill_server.sh
script for this.
# 1. run the API in the background
go run api/main.go &
# 2. once you are done, use the script to shut down processes on port 10100
./api/kill_server.sh
You can also use the api/kill_server.sh
script if you see this error:
error starting server: listen tcp :10100: bind: address already in use
Go Module:
# you usually will not have to run this since we should already have a go.mod and go.sum file
go mod init github.com/<name>/<repo-name>
# add new library
go get <new dependency>
# organize modules and dependencies
go mod tidy
# remove dependency
go mod edit -dropreplace github.com/go-chi/chi
What are unit tests and why do we use them?
Unit testing is used to help us make sure smaller "units" of the code work as expected and handle all expected error cases. This project will end up being pretty large and we want to use unit tests to verify individual components before piecing everything together.
In runner_test.go,
we mock the response of the runtime to isolate what we are testing and produce
consist results without actually calling our "real code" in the runtime
module.
More about unit tests: Definition of a Unit Test.
How to generate mocks:
Install the Go CLI mockgen
to create mocks from Go interfaces:
go install github.com/golang/mock/[email protected]
Using Mockgen to create new mocks for testing:
Basic command structure:
mockgen -source ./path/to/file/with/filename.go -destinaion ./path/to/write/mocks/filename.go InterfaceName
Example:
In engine/runtime/types.go
there is the interface Runtime
that we would like to mock for unit tests:
type Runtime interface {
RunCmd(runprops *RunProps) (*RunOutput, error)
}
The command below will create a mock-able Runtime
interface, helper functions to implement
Runtime
that you can call RunCmd
on.
We can organize mocks in a submodule by making the engine/runtime/mocks
directory and provide that and a filename to write the mocked classes.
mockgen -source ./engine/runtime/types.go -package=mocks -destination ./engine/runtime/mocks/Runtime.go Runtime
You can see an example here of how to actually use mocks in a unit test.
Note: The command above has been added to the
Makefile
. If you are creating mocks you want for a new file or interface, feel free to add those commands to thegen-mocks
target so these are generated when you runmake gen-mocks
.
Will add more about this later! Here's some reading from Martin Fowler for now!
For now the only sort of "end-to-end" integration test is here: runner/blob/main/engine/integ_test/integration_test.go
When writing instructions for users and in the README, please follow syntax recommended by google developer docs