feat: Lua bindings for mutation introspection, creature temperature #8912
Triggered via pull request
December 8, 2024 23:11
Status
Success
Total duration
1h 1m 26s
Artifacts
–
clang-tidy.yml
on: pull_request
skip-duplicates
3s
build
1h 0m
Annotations
11 warnings
build:
src/catalua_bindings.cpp#L121
std::move of the variable 'it_state' of the trivially-copyable type 'item_stack_lua_it_state' has no effect [performance-move-const-arg]
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build:
src/character.cpp#L616
missing exception handler for allocation failure at 'new' [bugprone-unhandled-exception-at-new]
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build:
src/character.cpp#L617
missing exception handler for allocation failure at 'new' [bugprone-unhandled-exception-at-new]
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build:
src/character.cpp#L619
'source' used after it was moved [bugprone-use-after-move]
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build:
src/character.cpp#L627
'source' used after it was moved [bugprone-use-after-move]
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build:
src/player_activity.cpp#L37
Variable 'ACT_GAME' declared but not used. [cata-unused-statics]
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build:
src/player_activity.cpp#L38
Variable 'ACT_PICKAXE' declared but not used. [cata-unused-statics]
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build:
src/player_activity.cpp#L39
Variable 'ACT_START_FIRE' declared but not used. [cata-unused-statics]
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build:
src/player_activity.cpp#L40
Variable 'ACT_HAND_CRANK' declared but not used. [cata-unused-statics]
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build:
src/player_activity.cpp#L41
Variable 'ACT_VIBE' declared but not used. [cata-unused-statics]
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build
The process '/usr/bin/git' failed with exit code 128
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