fix: Stop letting unlicensed zombie contractors break stairs #5807
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Checklist
Required
main
so it won't cause conflict when updatingmain
branch later.Purpose of change
Because I made zombies do more damage, they started breaking stairs and ladders, trapping players in basements to die of starvation.
Also, wooden doors and walls are easier to smash which causes problems.
Describe the solution
A number of sweeping bash min buffs, just to quickly hotfix this problem out so it stops happening.
Describe alternatives you've considered
Let's just overview the 500 door and wall variants we have, and fix all in one PR. That would be fun.
Testing
Tests. I know that zombies do 8-12 damage as is so I know this will work. This isn't going to stop evolutions either, not all of them. You shouldn't get in a basement trap unless its late game evolution, maybe midgame.
Additional context
You got a license to fix those stairs, m8?