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Releases: cataclysmbnteam/Cataclysm-BN

Cataclysm-BN v0.7.0

19 Jan 02:06
e075571
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v0.6.0...v0.7.0 (there's too many changes)

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Nightly 2025-01-19

20 Jan 00:52
143f02b
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Nightly 2025-01-19 Pre-release
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  • PR: #5777 feat: SQLite+Compressed save format (Phase 2 of v2 save format) by randombk
  • PR: #5942 feat: use the standard domestic palettes for urban_11_1 and urban_11_2 by 0Monet
  • PR: #5944 feat(balance): sanity-check half-life of sludge trail fields by chaosvolt
  • PR: #5945 feat: use the standard domestic palettes for urban_11_3 and urban_11_4 by 0Monet
  • PR: #5948 feat(balance, mods/Magical_Nights): Re-price MN professions and scenarios by RobbieNeko
  • PR: #5947 feat(balance, mods/Magical_Nights): Nerf spellcasting costs, touch-up a few spells by RobbieNeko
  • PR: #5950 fix: recovering beehives grow into correct furniture, use external tileset sprite for item form by chaosvolt
  • PR: #5949 ci: Fix mac manual releases by RobbieNeko

These are the outputs for the build of commit 143f02b0d6f438b21bccb100fa528f1765a11f64

Nightly 2025-01-18

19 Jan 00:54
e075571
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Nightly 2025-01-18 Pre-release
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  • PR: #5941 docs: simplify pull request template by scarf005
  • PR: #5940 chore: bump deno lockfile by scarf005

These are the outputs for the build of commit e07557194ad9b345a4f2648719980da58afe8897

Nightly 2025-01-17

18 Jan 00:47
f1679cc
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Nightly 2025-01-17 Pre-release
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  • PR: #5934 build: Fix MSVC builds while preserving PRs' CMake build by RobbieNeko
  • PR: #5933 fix: only single exosuit can be worn now by Goredell

These are the outputs for the build of commit f1679cceeddb7763c72d1ddf6f46465d55ef6a47

Nightly 2025-01-16

17 Jan 00:49
df83655
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Nightly 2025-01-16 Pre-release
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  • PR: #5932 feat(balance): Allow medieval churl to learn driving by HxHedgehog

These are the outputs for the build of commit df836553c161c7f462318b05faff7593e73d7814

Nightly 2025-01-15

16 Jan 00:50
a28a70b
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Nightly 2025-01-15 Pre-release
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  • PR: #5929 fix: use regional terrain for headshop by 0Monet

These are the outputs for the build of commit a28a70b28f74f64f0251d9cc1185917dfb3bd236

Nightly 2025-01-14

15 Jan 00:50
305e501
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Nightly 2025-01-14 Pre-release
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  • PR: #5926 feat(content,balance): Vehicle collision damage logic update, new vehicle part flags by Retagin

These are the outputs for the build of commit 305e5019dbe4af9941d8f2164a9da6daad24c760

Nightly 2025-01-13

14 Jan 00:48
af3b299
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Nightly 2025-01-13 Pre-release
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  • PR: #5866 feat(balance): sanity-check spawns in drug deal map extra by chaosvolt
  • PR: #5927 chore(mods/Magical_Nights): Add an acknowledgement for sources of certain tiles by RobbieNeko
  • PR: #4950 revert: bring aoe shotshell again by scarf005

These are the outputs for the build of commit af3b299a971d135824deea0fe5afa8fcddcbfc36

Nightly 2025-01-12

13 Jan 00:55
c80f424
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  • PR: #5922 fix: replace t_dirt with t_rock in the mapgen skate_park_down by 0Monet
  • PR: #5921 feat(balance): Reduce gas found at lumberyard by Zlorthishen
  • PR: #5916 feat: Spell damage types case-insensitive, begin migration from none to true by RobbieNeko
  • PR: #5924 feat(balance, mods/Magical_Nights): Nerf plastic golem's anti-cheese slightly by RobbieNeko
  • PR: #5925 feat(balance): add GLOBALLY_UNIQUE to Hub01 by Zlorthishen

These are the outputs for the build of commit c80f424753e8b35eace5bf726c048fc3c1539b65

Nightly 2025-01-11

12 Jan 00:56
3bcc1a4
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Nightly 2025-01-11 Pre-release
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  • PR: #5917 docs: fix documentation for ABOVEGROUND enchantment condition by Dread-Pirate-Hogarth
  • PR: #5919 feat(balance): Permit One-handed casting by RobbieNeko

These are the outputs for the build of commit 3bcc1a4fe812cdfe9bcf5385d972201855053aa9