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Add a doxygen page on the forest workflow #332

Merged
merged 9 commits into from
Dec 16, 2024
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/*
This file is part of p4est.
p4est is a C library to manage a collection (a forest) of multiple
connected adaptive quadtrees or octrees in parallel.

Copyright (C) 2010 The University of Texas System
Written by Carsten Burstedde, Lucas C. Wilcox, and Tobin Isaac

p4est is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

p4est is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with p4est; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/

/** \page forest The forest workflow
*
* An overview of the forest of octrees creation and manipulation.
*
* ## Introduction
* The forest data structure (cf. \ref p4est_t (2D), \ref p8est_t (3D)) encodes
* the mesh topology as a forest of quadtrees (2D) or octrees (3D).
* The forest can be created given a connectivity (cf. the
* [connectivity page](\ref connectivity)).
* In contrast to the connectivity data structure, the forest data structure is
* distributed in memory when MPI is activated, i.e. the forest data structure
* only stores leaves that are processor-local according to the parallel mesh
* partition.
* This page provides an overview of the typical workflow in p4est to create and
* manipulate such a forest to represent the desired mesh topology.
*
* ## Forest creation
* A fundamental step in a typical workflow with p4est is to create a forest of
* quadtrees or octrees. The p4est library offers the functions \ref p4est_new
* (2D), \ref p8est_new (3D) and \ref p4est_new_ext (2D), \ref p8est_new_ext
* (3D) (versions with additional parameters) to create such a forest.
*
* Creating a forest that encodes a partition-independent 2D mesh:
* \code{.c}
* /* user data structure for the data inside each forest leaf */
* typedef struct my_user_data {
* int foo;
* }
* my_user_data_t;
*
* /* callback function to initialize the data in each forest leaf */
* static void
* my_quadrant_init (p4est, which_tree, quadrant) {
* ((my_user_data_t *) quadrant->p.user_data)->foo = *(int *) p4est->user_pointer;
* }
*
* static int foo = 17489;
* void *user_pointer = &foo;
*
* forest = p4est_new_ext (mpicomm, connectivity, 0, level, 1,
* sizeof (my_user_data_t), my_quadrant_init, user_pointer);
* \endcode
*
* \b mpicomm is an MPI communicator (cf. \ref simple/simple2.c for a usage
* example).
*
* The highest occurring level of refinement is specified by the \b level
* parameter.
* If it is zero or negative, there will be no refinement beyond the coarse mesh
* connectivity at this point.
*
* We provide an optional callback mechanism (cf. \b my_quadrant_init above) to
* initialize the user data that we allocate inside each forest leaf.
*
* The \b user_pointer is assigned to the member of the same name in the
* created \b forest (before the init callback function is called the first
* time).
* This is a way to keep the application state referenced in a forest object.
*
* The resulting \b forest object in the above example represents a uniform mesh
* (with the coarse mesh topolgy as encoded in the passed \b connectivity)
* refined to the specified level.
* It is also possible to create a partition-dependent mesh by changing the two
* parameters set to 0 and 1 in the example above.
* However, for maximal reproducibility, we recommend to create a
* partition-independent mesh.
*
* For more details on the function parameters see \ref p4est.h and \ref
* p4est_extended.h -- as always, the 3D equivalents are prefixed with p8est.
*
* ## Manipulate the forest's refinement structure and partition
* There are two types of forest manipulation.
* The first is to manipulate the mesh that the forest represents and the
* second is to the manipulate the parallel partition of the forest, i.e.
* the parallel distribution of the leaves.
* All forest manipulation functions in p4est manipulate either the mesh or the
* partition but not both.
* This means that the functions for changing the refinement
* structure do not involve MPI communication.
*
* All forest manipulation functions are collective over the MPI communicator
* passed during the forest creation.
*
* ### Functions to manipulate forest's refinement structure
* - \ref p4est_refine Refinement of specific hypercubes given a refinement
* criterion, i.e. a user-defined callback function. While it is possible to
* enable recursive refinement, in practice we set it to non-recursive
* and loop around the function. This has the advantage that we can repartition
* in parallel after every iteration.
*
* - \ref p4est_coarsen Coarsen a family of hypercubes given a coarsening
* criterion, i.e. a user-defined callback function. This function is
* partition-dependent if families of leaves are split across processes.
* Partition-independent forests created using \ref p4est_new or \ref
* p4est_new_ext as described above do not split families among proccesses.
* In the case that the forest's partition is adjusted, the last call of \ref
* p4est_partition or \ref p4est_partition_ext must be with
* allow_for_coarsening activated (cf. the next section) to ensure
* partition-independent coarsening results.
*
* - \ref p4est_balance Ensure a 2:1 balance of the size differences of
* neighboring elements in a forest by refining mesh elements.
* This is accomplished by adding some more refinement where needed.
*
* For all three ways of manipulating the forest's refinement structure the user
* may pass a [callback](\ref p4est_init_t) to initialize the user data of the
* newly created leaves.
*
* Except of the mentioned special requirements for \ref p4est_coarsen all
* refinement structure manipulating functions are independent of the forest's
* partition.
*
* All of the listed functions have a version with extended options declared
* in \ref p4est_extended.h (2D) and \ref p8est_extended.h (3D).
*
* ### Function to manipulate the forest's partition
* The forest's partition is a parallel, disjoint and linear subdivision of
* the forest's leaves among the MPI processes.
* The partition is computed using the Morton curve as space-filling curve.
*
* The functions \ref p4est_new and \ref p4est_new_ext create a uniformly
* partitioned forest with respect to the leaf count.
* However, after manipulating the forest's refinement structure, the partition
* may no longer be uniform.
* Another reason for manipulating the partition is that the application
* may desire to partition the leaves according to the work associated with them
* instead of the leaf count.
* Manipulating the partition incurs MPI communication since the leaves and
* their data are shipped.
*
* - \ref p4est_partition Partition the forest in parallel, equally with respect
* to the leaf count or according to a given user-defined weight per leaf.
* The parameter \b allow_for_coarsening can be used to ensure that families of
* leaves are assigned to the same process -- cf. \ref p4est_coarsen.
*
* ## Examples of forest workflows
* Simple examples of typical forest workflows can be found in \ref
* simple/simple2.c (2D) and \ref simple/simple3.c (3D).
* A more application-oriented example can be found in \ref steps/p4est_step3.c
* (2D) and \ref steps/p8est_step3.c (3D).
* This example shows in particular the handling of leaf data for a simple
* advection solver.
*/
2 changes: 2 additions & 0 deletions doc/release_notes.txt
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- CMake system updates analogous to those in libsc.
- Make the CI configuration more long-term stable.
- Add creation of the file .tarball-version in CMake.

### Documentation

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- Extend the documentation of the piggies in the quadrant data.
- Add the p{4,8}est_step3 and timings as examples in doxygen.
- Add a doxygen page on the connectivity structure.
- Add a doxygen page on the forest workflow.

### Functionality

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