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test for catching statistics peaks + shader window bug fixed
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,10 @@ | ||
#pragma once | ||
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#include "SharedDeserializedSimulation.h" | ||
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struct GetPeakSimulationRequestData | ||
{ | ||
SharedDeserializedSimulation peakDeserializedSimulation; | ||
float zoom = 1.0f; | ||
RealVector2D center; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,5 @@ | ||
#pragma once | ||
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struct GetPeakSimulationResultData | ||
{ | ||
}; |
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