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deleting simulations/genomes asynchronously
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
#include <string> | ||
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struct DeleteNetworkResourceRequestData | ||
{ | ||
std::string resourceId; | ||
}; |
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
|
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struct DeleteNetworkResourceResultData | ||
{ | ||
}; |
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
|
||
struct EditNetworkResourceRequestData | ||
{}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,4 @@ | ||
#pragma once | ||
|
||
struct EditNetworkResourceResultData | ||
{}; |
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
|
||
struct MoveNetworkResourceRequestData | ||
{}; |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,4 @@ | ||
#pragma once | ||
|
||
struct MoveNetworkResourceResultData | ||
{}; |
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4 changes: 4 additions & 0 deletions
4
source/PersisterInterface/ToggleLikeNetworkResourceRequestData.h
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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struct ToggleLikeNetworkResourceRequestData | ||
{}; |
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