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/* | ||
Tetris, an adaptation for LOL Shield for Arduino | ||
Copyright 2009/2010 Aurélien Couderc <[email protected]> | ||
With the kind help and good ideas of Benjamin Sonntag <[email protected]> http://benjamin.sonntag.fr/ | ||
History: | ||
2010-01-01 - V1.0 Initial version, at Berlin after 26C3 :D | ||
This program is free software; you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation; either version 2 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program; if not, write to the Free Software | ||
Foundation, Inc., 59 Temple Place - Suite 330, | ||
Boston, MA 02111-1307, USA. | ||
*/ | ||
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/** | ||
* The coord struct holds an (x,y) pair, as used in the pieces declarations | ||
* an in the position structure. | ||
*/ | ||
typedef struct coord { | ||
int8_t x; | ||
int8_t y; | ||
} coord_t; | ||
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/** | ||
* One piece view. Each Tetris piece may have one to four views. | ||
*/ | ||
typedef struct pieceView { | ||
coord_t elements[4]; | ||
} pieceView_t; | ||
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/** | ||
* One Tetris piece object, made of one to four views. | ||
*/ | ||
typedef struct piece { | ||
pieceView_t** views; | ||
uint8_t numViews; | ||
} piece_t; | ||
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/** | ||
* Structure to hold the current position and view of the piece | ||
* being played. | ||
*/ | ||
typedef struct pos { | ||
coord_t coord; | ||
uint8_t view; | ||
} pos_t; |
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