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TGS Test Merge (#7782)
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cm13-github committed Dec 11, 2024
2 parents c60fc22 + 678b7d1 commit 46f50b9
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Showing 11 changed files with 56 additions and 56 deletions.
2 changes: 1 addition & 1 deletion code/__HELPERS/icons.dm
Original file line number Diff line number Diff line change
Expand Up @@ -581,7 +581,7 @@ world
A.overlays.Remove(src)

/mob/proc/flick_heal_overlay(time, color = "#00FF00") //used for warden and queen healing
var/image/I = image('icons/mob/mob.dmi', src, "heal_overlay")
var/image/I = image('icons/mob/do_afters.dmi', src, "heal_overlay")
switch(icon_size)
if(48)
I.pixel_x = 8
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5 changes: 5 additions & 0 deletions code/game/objects/items/tools/maintenance_tools.dm
Original file line number Diff line number Diff line change
Expand Up @@ -47,6 +47,11 @@
name = "screwdriver"
desc = "You can be totally screwy with this."
icon = 'icons/obj/items/tools.dmi'
item_icons = list(
WEAR_FACE = 'icons/mob/humans/onmob/clothing/masks/objects.dmi',
WEAR_L_HAND = 'icons/mob/humans/onmob/inhands/equipment/tools_lefthand.dmi',
WEAR_R_HAND = 'icons/mob/humans/onmob/inhands/equipment/tools_righthand.dmi',
)
icon_state = "screwdriver"
pickup_sound = 'sound/handling/multitool_pickup.ogg'
drop_sound = 'sound/handling/screwdriver_drop.ogg'
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3 changes: 2 additions & 1 deletion code/modules/clothing/head/head.dm
Original file line number Diff line number Diff line change
Expand Up @@ -152,6 +152,7 @@
/obj/item/clothing/head/beret/cm/squadberet
name = "USCM Squad Beret"
desc = "For those who want to show pride and have nothing to lose (in their head, at least)."
flags_atom = NO_GAMEMODE_SKIN

/obj/item/clothing/head/beret/cm/white/civilian
name = "White Beret"
Expand Down Expand Up @@ -284,7 +285,7 @@
icon = 'icons/obj/items/clothing/hats/headbands.dmi'
icon_state = null
item_icons = list(
WEAR_HEAD = 'icons/mob/humans/onmob/clothing/head/hats_by_map/snow.dmi',
WEAR_HEAD = 'icons/mob/humans/onmob/clothing/head/headbands.dmi',
WEAR_AS_GARB = 'icons/mob/humans/onmob/clothing/helmet_garb/headbands.dmi',
)
item_state_slots = null
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2 changes: 1 addition & 1 deletion code/modules/clothing/suits/armor.dm
Original file line number Diff line number Diff line change
Expand Up @@ -101,7 +101,7 @@
. = ..()
select_gamemode_skin(/obj/item/clothing/suit/armor/vest/pilot)

/obj/item/clothing/suit/armor/vest/pilot/marine/select_gamemode_skin(expected_type, list/override_icon_state, list/override_protection)
/obj/item/clothing/suit/armor/vest/pilot/select_gamemode_skin(expected_type, list/override_icon_state, list/override_protection)
. = ..()
switch(SSmapping.configs[GROUND_MAP].camouflage_type)
if("jungle")
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6 changes: 5 additions & 1 deletion code/modules/clothing/under/marine_uniform.dm
Original file line number Diff line number Diff line change
Expand Up @@ -21,6 +21,7 @@
siemens_coefficient = 0.9
///Makes it so that we can see the right name in the vendor.
var/specialty = "USCM"
var/snow_name = " snow uniform"
layer = UPPER_ITEM_LAYER
item_icons = list(
WEAR_BODY = 'icons/mob/humans/onmob/clothing/uniforms/uniforms_by_map/jungle.dmi',
Expand All @@ -34,7 +35,7 @@
if(!(flags_atom & NO_NAME_OVERRIDE))
name = "[specialty]"
if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
name += " snow uniform"
name += snow_name
else
name += " uniform"
if(!(flags_atom & NO_GAMEMODE_SKIN))
Expand Down Expand Up @@ -190,7 +191,10 @@
worn_state = "pilot_flightsuit"
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE
flags_cold_protection = ICE_PLANET_MIN_COLD_PROT
specialty = "pilot officer"
snow_name = " snow bodysuit"
suit_restricted = list(/obj/item/clothing/suit/armor/vest/pilot, /obj/item/clothing/suit/storage/marine/light/vest/dcc, /obj/item/clothing/suit/storage/jacket/marine/pilot, /obj/item/clothing/suit/storage/marine/light/vest)
flags_atom = FPRINT

/obj/item/clothing/under/marine/officer/pilot/flight
name = "tactical pilot officer flightsuit"
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5 changes: 5 additions & 0 deletions code/modules/clothing/under/ties.dm
Original file line number Diff line number Diff line change
Expand Up @@ -993,6 +993,11 @@
/obj/item/clothing/accessory/holobadge/cord
icon_state = "holobadge-cord"
flags_equip_slot = SLOT_FACE
accessory_icons = list(
WEAR_FACE = 'icons/mob/humans/onmob/clothing/accessory/misc.dmi',
WEAR_BODY = 'icons/mob/humans/onmob/clothing/accessory/misc.dmi',
WEAR_JACKET = 'icons/mob/humans/onmob/clothing/accessory/misc.dmi'
)

/obj/item/clothing/accessory/holobadge/attack_self(mob/user)
..()
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1 change: 1 addition & 0 deletions code/modules/projectiles/gun_attachables.dm
Original file line number Diff line number Diff line change
Expand Up @@ -282,6 +282,7 @@ Defined in conflicts.dm of the #defines folder.
icon_state = "bayonet"
item_state = "combat_knife"
item_icons = list(
WEAR_FACE = 'icons/mob/humans/onmob/clothing/masks/objects.dmi',
WEAR_L_HAND = 'icons/mob/humans/onmob/inhands/weapons/melee/knives_lefthand.dmi',
WEAR_R_HAND = 'icons/mob/humans/onmob/inhands/weapons/melee/knives_righthand.dmi'
)
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Binary file modified icons/mob/humans/onmob/clothing/masks/objects.dmi
Binary file not shown.
74 changes: 29 additions & 45 deletions maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -3099,11 +3099,7 @@
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
"bJp" = (
/obj/item/storage/backpack/marine/satchel{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
/obj/item/storage/bag/trash{
pixel_x = -4;
pixel_y = 6
},
Expand Down Expand Up @@ -5141,7 +5137,7 @@
/area/lv522/atmos/command_centre)
"cQm" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -8005,19 +8001,11 @@
/turf/open/floor/corsat/squares,
/area/lv522/atmos/cargo_intake)
"eju" = (
/obj/item/storage/backpack/marine/satchel{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
/obj/item/storage/bag/trash{
pixel_x = -4;
pixel_y = 6
},
/obj/item/storage/backpack/marine/satchel{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
/obj/item/storage/bag/trash{
pixel_x = 3;
pixel_y = -2
},
Expand Down Expand Up @@ -13160,7 +13148,7 @@
/area/lv522/landing_zone_1/tunnel)
"hgM" = (
/obj/structure/closet/crate/trashcart,
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -13568,7 +13556,7 @@
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/c_block/mining)
"hvE" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -13626,7 +13614,7 @@
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/colony_streets/north_street)
"hxY" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -16278,7 +16266,7 @@
/turf/open/floor/prison/blue_plate/north,
/area/lv522/indoors/a_block/hallway)
"iVm" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -17710,7 +17698,7 @@
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
"jGa" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -18002,15 +17990,15 @@
/turf/open/floor/prison/darkpurplefull2,
/area/lv522/indoors/a_block/dorms)
"jOw" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
pixel_x = -4;
pixel_y = 6
},
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -21642,12 +21630,12 @@
/turf/open/floor/prison,
/area/lv522/outdoors/colony_streets/containers)
"lFO" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
layer = 3.1;
name = "trash bag";
layer = 3.1;
pixel_x = -4;
pixel_y = 2
},
Expand Down Expand Up @@ -23700,12 +23688,12 @@
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/mining)
"mJQ" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
layer = 3.1;
name = "trash bag";
layer = 3.1;
pixel_x = 2;
pixel_y = 20
},
Expand Down Expand Up @@ -26004,7 +25992,7 @@
/turf/open/asphalt/cement/cement4,
/area/lv522/outdoors/colony_streets/north_west_street)
"nQQ" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -26246,7 +26234,7 @@
/turf/open/floor/prison/darkyellowfull2/east,
/area/lv522/indoors/lone_buildings/outdoor_bot)
"nWq" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -26407,11 +26395,7 @@
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
"oaq" = (
/obj/item/storage/backpack/marine/satchel{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
/obj/item/storage/bag/trash{
pixel_x = -4;
pixel_y = 6
},
Expand Down Expand Up @@ -26980,15 +26964,15 @@
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/bridges/corpo)
"opt" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
pixel_x = -4;
pixel_y = 6
},
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -29521,12 +29505,12 @@
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/dorms)
"pOm" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
layer = 3.1;
name = "trash bag";
layer = 3.1;
pixel_x = 4;
pixel_y = 21
},
Expand Down Expand Up @@ -31493,7 +31477,7 @@
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/colony_streets/north_west_street)
"qKr" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -31545,7 +31529,7 @@
/turf/open/floor/strata/white_cyan1,
/area/lv522/indoors/lone_buildings/chunk)
"qLQ" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -33886,7 +33870,7 @@
/turf/open/floor/shiva/radiator_tile2,
/area/lv522/indoors/a_block/hallway)
"rMz" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -36141,7 +36125,7 @@
/turf/open/gm/river,
/area/lv522/oob)
"sRY" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -40752,15 +40736,15 @@
/turf/open/floor/corsat/marked,
/area/lv522/indoors/c_block/mining)
"vfC" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
name = "trash bag";
pixel_x = -4;
pixel_y = 6
},
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down Expand Up @@ -43681,7 +43665,7 @@
},
/area/lv522/landing_zone_forecon/UD6_Tornado)
"wzt" = (
/obj/item/storage/backpack/marine/satchel{
/obj/item/prop{
desc = "It's the heavy-duty black polymer kind. Time to take out the trash!";
icon = 'icons/obj/janitor.dmi';
icon_state = "trashbag3";
Expand Down
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