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SSV Rostock - UPP Warship Map #7525
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e150f01: maps/map_files/generic/Admin_level.dmm Automatically commited by: tools\mapmerge2\fixup.py
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Roundstart announcement fix
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Labels
Admin
Make things harder for admins
Code Improvement
Make the code longer
Feature
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Mapping
did you remember to save in tgm format?
Sprites
Remove the soul from the game.
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About the pull request
This PR adds the SSV Rostock, a UPP warship, as a template that can be spawned in by admins.
This is a fully mapped warship intended for use by the UPP, it is intended to allow an entire team of UPP to be spawned in, gear up, and deploy to a combat map/arena via dropships. It contains similar onboard amenities to the USS Almayer, including a fully stocked medbay, cargo bay, MP department and CIC.
It also features a functional ASRS system.
Other changes
Explain why it's good for the game
See attached document for custom-made lore documentation in regards to this specific vessel, the Rostock, but also its class of ship in general, the Brandenburg-Class Expeditionary Frigate: Rostock Lore.txt
This ship will significantly increase the ability for server staff to run events for the UPP. Either to host a HvH event, to spawn the UPP as a alternative to the USCM for distress call, or to use the map as a small combat arena for the Xenomorphs or any other third party to use, either as a side mission or a thunder dome alternative.
The vessel does require some admin-intervention to make it fully operational, such as.
But in all other capacities the ship is fully functional, if you were to drop a team of OpFor with no gear, they would be able to be fully geared up.
Testing Photographs and Procedure
Screenshots & Videos
Very slightly out of date imageChangelog
🆑 Steelpoint, Cuberound, Blundir, Zenith, dimdimich1996
mapadd: The SSV Rostock, a UPP warship equivalent to the USS Almayer, has been added to the game as an admin-spawnable ship.
mapadd: A UPP lifeboat has been added.
add: The SSV Rostock will automatically be spawned in during the 'Faction Clash UPP vs USCM' gamemode, as the primary base of operations for the UPP. This vessel will have spawners allowing the UPP to spawn in from the lobby on to the Rostock.
add: The Rostock will also have a set of UPP dropships, and a custom lifeboat spawned on the vessel when it is loaded for the Faction Clash game mode.
add: UPP Major and Minor victories have been added.
admin: If the 'end-round' function is used, any one of all the victory condition can now be set, instead of the game automatically being considered a draw.
admin: A new modifier has been added, the 'ceasefire'. Prevents all humans from using any firearm or explosives. This is automatically used during the 'Faction Clash' gamemode, and can be activated manually be server staff for events.
code: Conditions for a ceasefire period have been added for the 'Faction Clash UPP USCM' game mode. This institutes a five-minute ceasefire preventing both factions from attacking the other once any faction transport lands on the operations zone. The commencement and cessation of this ceasefire are automatically announced.
code: Once all forces of a single faction have been eliminated on the operations zone during the 'Faction Clash UPP USCM' game mode, the game will automatically declare the other faction as the victory, which will end the round.
add: UPP medical vendors have been added to the game.
add: A suite of UPP ship wall and hull tiles have been added to the game for mapper usage.
add: Heavy cable sprites have been added as a decal for better mapper use.
/:cl: