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About the pull request
Nerfs XM51 and masterkey breaching power
Explain why it's good for the game
The map have become too destructible, get two or three guys with XM51 and the entire frontline becomes an open field while previously you had to use precious C4, Breaching charges or even deconstruct which takes a lot of time, to this end the damage to rwalls for XM51 has been reduced significantly, increasing the amounts of shots you need from 4 to 9
As for the other changes, xeno doors and even thick resin doors could be instantly oneshot by an attachment making you consider your life choices when playing hivelord, to make them more durable the damage from both XM51 and masterkey were nerfed, masterkey will take 2 shots for normal and 3 shots for thick doors, XM51 will take 1 shot for normal and 2 shots for thick
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
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balance: Nerfed XM51 bonus damage against reinforced walls and resin doors.
balance: Nerfed masterkey shotgun bonus damage against resin doors.
/:cl: