Skip to content

v0.4.1

Pre-release
Pre-release
Compare
Choose a tag to compare
@cohaereo cohaereo released this 27 Mar 22:41
· 18 commits to lightfall since this release

✨ Major Changes

  • ⚠ Alkahest is no longer compatible with Avvy's Alkgui. The features provided by Alkgui are now available in Alkahest itself.
  • Reworked the map loading mechanism to allow for maps to be loaded individually by @cohaereo
  • Added a map and activity browser by @cohaereo
  • Added a game installation detector by @cohaereo

Added

  • Added the ability to load maps from packages by name (eg. throneworld or dungeon_prophecy) through the -p argument by @cohaereo
  • Added draw_crosshair to the config by @Froggy618157725 in #21
  • Added 'I' Key shortcut to swap to previous map by @Froggy618157725 in #21
  • Added Controls under Help Menu @Froggy618157725 in #22
  • Added version information to panic log by @cohaereo
  • Package directory is now persisted in the config by @cohaereo

Deprecated

  • Passing a package file is deprecated in favor of the -p switch. In the future, Alkahest will only accept package directory paths

Changed

  • Create window before initializing the package manager by @cohaereo
  • Rework transparent(_advanced) scopes by @cohaereo
  • Change allocator to mimalloc by @cohaereo
  • Configuration files are now stored in the system config directories (see directories API) by @cohaereo
  • The tag dumper and bulk texture dumper windows are now hidden by default, and can be toggled from the View menu by @cohaereo

Fixed

  • Fixed the GitHub URL for stable releases by @cohaereo
  • Copy missing sections in nightly changelog diffs by @cohaereo
  • Fixed build date/timestamp generation by @cohaereo
  • Reset update check indicator timer when starting a new check by @cohaereo
  • Fixed a crash when creating render targets with a zero size by @cohaereo
  • Fixed a map loading crash on Disjunction by @cohaereo