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Working on Distributed Xr Experiences.
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Working on Distributed Xr Experiences.

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  1. Flow Flow Public

    C# co-routine Kernel for .Net. Includes Futures, Barriers, Triggers, Timers and Groups. Gamasutra article provides extra documentation.

    C# 69 13

  2. Pyro Pyro Public

    Pyro provides a framework for distributed, interactive cross-platform experiences with simple Python-like language and bespoke distributed GC. Accessible via a Repl console, WinForms shell, or Unit…

    C# 1 1

  3. Monotonic Monotonic Public

    Boost proposal: C++ Fastest memory allocator.

    C++ 16 1

  4. KAI KAI Public

    KAI is a distributed computing model written in modern C++ and is cross-plaftorm. Using custom language translators and an executor, KAI provides full reflection, persistence and cross-process comm…

    C 14 4

  5. CardChess-Unity3d CardChess-Unity3d Public

    A Unity3d game inspired by Chess, MtG and SC2. The playfield is a NxM board. Players take turns casting spells, which can summon a creature to the board, add an item to a creature, or do other spec…

    C# 17 2

  6. AsmTracer AsmTracer Public

    A simple raytracer written in 64-bit assembly (NASM) for Linux, rendering spheres with basic shading into a BMP image.

    Assembly