Skip to content

Just refreshing and optimizing the core files a bit, eh?

License

Notifications You must be signed in to change notification settings

cy115/L4D2-Competitive-Rework

 
 

Repository files navigation

L4D2 Competitive Rework

IMPORTANT NOTES - DON'T IGNORE THESE!

  • The goal for this repo is to work on Linux, but Windows support is available.
  • Ensure that your machine is running at least Ubuntu 20.04 (GLIBC minimum of 2.31)

While Windows is supported by the repository, there may be things that don't fully function on Windows that we may have missed. Please report any issues you run into!

  • This repository only supports Sourcemod 1.11 and up.
  • Everything on this repository is being tested on Sourcemod 1.12 (specifically 1.12.7137) as of the 25th of May, 2024.

About:

This project started off with a focus on reworking the very outdated platform for competitive L4D2. In its current state it allows anyone to host their own up to date competitive L4D2 servers. This project is Actively Developed.

Included Matchmodes:

  • Zonemod 2.8.9c
  • Zonemod Hunters
  • Zonemod Retro
  • NeoMod 0.4a
  • NextMod 1.0.5
  • Promod Elite 1.1
  • Acemod Revamped 1.2
  • Equilibrium 3.0c
  • Apex 1.1.2

Important Notes

  • We've added "mv_maxplayers" that replaces sv_maxplayers in the Server.cfg, this is used to prevent it from being overwritten every map change.
    • On config unload, the value will be to the value used in the Server.cfg
  • Every Confogl matchmode will now execute 2 additional files, namely "sharedplugins.cfg" and "generalfixes.cfg" which are located in your left4dead2/cfg folder.
    • "General Fixes" simply ensures that all the Fixes discussed in here are loaded by every Matchmode.
    • "Shared Plugins" is for you, the Server host. You surely have some plugins that you'd like to be loaded in every matchmode, you can define them here.
      • NOTE: Plugin load locking and unlocking is no longer handled by the Configs themselves, so if you're using this project do NOT define plugin load locks/unlocks within the configs you're adding manually.

Credits:

Foundation/Advanced Work:

  • A1m`
  • AlliedModders LLC.
  • "Confogl Team"
  • Dr!fter
  • Forgetest
  • Jahze
  • Lux
  • Prodigysim
  • Silvers
  • XutaxKamay
  • Visor

Additional Plugins/Extensions:

  • Accelerator74
  • Arti
  • AtomicStryker
  • Backwards
  • BHaType
  • Blade
  • Buster
  • Canadarox
  • CircleSquared
  • Darkid
  • DarkNoghri
  • Dcx
  • Devilesk
  • Die Teetasse
  • Disawar1
  • Don
  • Dragokas
  • Dr. Gregory House
  • Epilimic
  • Estoopi
  • Griffin
  • Harry Potter
  • Jacob
  • Luckylock
  • Madcap
  • Mr. Zero
  • Nielsen
  • Powerlord
  • Rena
  • Sheo
  • Sir
  • Spoon
  • Stabby
  • Step
  • Tabun
  • Target
  • TheTrick
  • V10
  • Vintik
  • VoiDeD
  • xoxo
  • $atanic $pirit

Competitive Mapping Rework:

  • Aiden
  • Derpduck

Testing/Issue Reporting:

  • Too many to list, keep up the great work in reporting issues!

NOTE: If your work is being used and I forgot to credit you, my sincere apologies.
I've done my best to include everyone on the list, simply create an issue and name the plugin/extension you've made/contributed to and I'll make sure to credit you properly.

About

Just refreshing and optimizing the core files a bit, eh?

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • SourcePawn 92.8%
  • Pawn 2.9%
  • C++ 2.5%
  • Squirrel 1.6%
  • C 0.1%
  • Shell 0.1%