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allow using Asset and spawn note

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@cyrilclavaud cyrilclavaud released this 25 Mar 11:44
· 12 commits to master since this release

update since last Version :

  • It's now possible to work with assets
  • It's now possible to spawn a note to an other task for the same shot&Asset. (Right click on the note's task Column)
    the note is duplicate and the version attached to the master note will follow the spawned Note
    For Spawned Notes, You can see the color status of his siblings in a squareButton
    Clicking the squareButton will display the note in the righ Pannel
  • The AssignedTo filter now acts on shot&Assets and on notes
  • The TaskFilter filter now acts on shot&Assets and on notes
  • There's a new filter for shot&Asset
  • When typing in Shot/Asset or AssignedTo filter.
    Pressing Enter after Editing will select all the Shot/Asset in the List ; see ToolTip
  • The CreateNote panel now display only tasks which are available in the shot&Asset
    If the assignedTo filter is not empty. The createNote panel will only available tasks which match the filter
    See #1 ; for a more explaination
  • An option "LaunchAtStartup" allow the ToDo app to startup when maya/nuke starts ( Tank Config Update)
    this option must be set in the config env file
  • An issue regarding the launchBar has been fixed for nukeX.
    When starting nukeX with a scene name, the option --nukeX was ignored
    This has been fixed in the hook which launch Nuke... So this Hook should be deployed too ( config/hook/nuke_launch.py )
  • When Creating or Replying Notes the TextEdit field get focused and the reply/Create Button can be triggered with (Ctrl+Enter) ; See ToolTip
    ( This does not seems to work in nuke )
  • The LaunchBar now use only one thread to query throught sgtk the path to the files
  • The LaunchBar is compatible with the version option of the tk-multi-launcher
    if any version is declared the launch bar will display the version on top of the LaunchButton
  • It's still possible to see the note status while selection.

#1 : The Filter bar and the 3 pannels.
If no note are selected, ( we are in create Note Mode )
The filter Bar will act on the three pannels
Otherwise ( if a note is selected)
The filters will only act on the two first pannels. while the third pannel shows the note.

In case of a Create Note Mode :
while the first pannel is the filtering result of all Shot/Asset of the project
the third Pannel is the filtering result of the first pannel shot/Asset selection.