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Releases: danieltjewett/draw_container

v0.6.0

02 Sep 18:54
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What's Changed

New Contributors

  • @Hyreon made their first contribution in #2

Full Changelog: 0.5.0...0.6.0

v0.5.0

24 Feb 16:50
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Full Changelog: 0.4.1...0.5.0

  • Adds opacity property
  • Fixes padding bugs
  • Fixes text bugs

v0.4.1

07 Feb 16:49
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  • Updates to latest GMS.
  • Adds shaderFunc callback support.
  • Adds better shadows around text.
  • Removes string_hash_to_newline support.

v0.4.0

05 Jun 23:28
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Make delete enforced be the developer since delete on a struct instantiated outside a function does not seem to unallocate memory (whether a bug or intentional). Also remove the optimizeHasAllProperties flag in favor of the function doing it automatically.

v0.3.2

05 Feb 23:35
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Add renderWidth and renderHeight internal properties for better use of optimization.

v0.3.1

05 Feb 03:18
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Adds more optimization by not deleting the struct and looping through the hash to see if properties exist.

v0.3.0

26 Jan 01:42
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Convert to gm2.3, rework to use structs, optimize.

v0.2.1

08 Sep 21:05
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Remove floor in drawing, fix bug with draw_roundrect_ext.

v0.2.0

08 Sep 17:14
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Bug fixes, rounding fixes, adds requiredFull property, adds flow stack option

v0.1.1

03 May 22:48
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Adds and updates examples