Releases: danieltjewett/draw_container
Releases · danieltjewett/draw_container
v0.6.0
What's Changed
- Added emphasis by @Hyreon in #2
- Emphasis Refactor by @danieltjewett in #3
New Contributors
Full Changelog: 0.5.0...0.6.0
v0.5.0
Full Changelog: 0.4.1...0.5.0
- Adds opacity property
- Fixes padding bugs
- Fixes text bugs
v0.4.1
- Updates to latest GMS.
- Adds
shaderFunc
callback support. - Adds better shadows around text.
- Removes string_hash_to_newline support.
v0.4.0
Make delete
enforced be the developer since delete
on a struct instantiated outside a function does not seem to unallocate memory (whether a bug or intentional). Also remove the optimizeHasAllProperties
flag in favor of the function doing it automatically.
v0.3.2
Add renderWidth
and renderHeight
internal properties for better use of optimization.
v0.3.1
Adds more optimization by not deleting the struct and looping through the hash to see if properties exist.
v0.3.0
Convert to gm2.3, rework to use structs, optimize.
v0.2.1
Remove floor in drawing, fix bug with draw_roundrect_ext.
v0.2.0
Bug fixes, rounding fixes, adds requiredFull
property, adds flow
stack
option
v0.1.1
Adds and updates examples