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Releases: dbjorge/jorbs-spire-mod

v1.9.2

03 Dec 00:13
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v1.9.2

Bug fixes

  • Compatibility with Slay the Spire v2.2 (fixes crash in death screens) (thanks A Cake Wearing A Hat and Celicath for reporting!)

v1.9.1

01 Nov 20:37
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v1.9.1

Bug fixes

  • Fix crash when viewing CULL cards in Compendium

CULL updates

  • New art for Paralysis (thanks Fr33ly)

Wanderer Updates

  • New art for Siphon Energy (thanks Fr33ly)

v1.9.0

01 Nov 04:01
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v1.9.0

Special thanks to LankSSBM and wang429 for handling most of this release's code review and project management!

Bug fixes

  • Fixed crash when transitioning from an event room to a monster room (thanks wbfw109 for reporting)
  • Fixed issue where certain character-themed colors would occasionally be transparent (thanks kiooeht for reporting)
  • Fixed issue where using the Thirst campfire option for CULL would not reduce card damage (thanks wang429)

Updates

CULL updates

  • Added the Book of Trials (thanks wang429)
  • Added Metronome relic (thanks PanicPoint)
  • Added Warped Glass relic (thanks wang429)
  • Added Shadow relic (thanks Nafen)
  • Coffee Dripper now prevents Thirsting at campfires
  • Remove Calipers from CULL's relic pool
  • Added voiceovers for elites/bosses/death/start (thanks Ray Chase)
  • New art for Ritual (thanks Lila for art and Neablis for helping merge)
  • New art for Thirsting campfire option (thanks ChDaVinci)
  • New art for Withering (thanks ChDaVinci for art and Neablis for helping merge)
  • New art for Decoy (thanks EscMargot for art and Neablis for helping merge)
  • New art for Coda (thanks Christina Oran for art and Neablis for helping merge)

New CULL cards

  • Blasphemer (thanks nic3245)
  • False Blessing (thanks PanicPoint)
  • Black Tentacles (thanks LankSSBM for porting from Wanderer)
  • Demonic Coup (thanks LankSSBM)
  • Prodigal Memory (thanks LankSSBM)
  • Silver Strike (thanks LankSSBM)
  • Ticking Curse (thanks LankSSBM)
  • Sacrifice (thanks LankSSBM)
  • Shrapnel Bloom (thanks LankSSBM)
  • Assertion (thanks LankSSBM)
  • Investment (thanks LankSSBM)
  • Mirrored Technique (thanks LankSSBM)
  • Clarify (thanks LankSSBM)
  • Focused Rage (thanks wang429)
  • Reap and Sow (thanks LankSSBM)
  • Old Book (thanks LankSSBM)
  • Possession (thanks nic3245)
  • Repressed Memory (thanks nic3245)

Wanderer Updates

  • New art for Frantic Search (thanks Chevy for art and Neablis for helping merge)
  • New art for Refuse to Forget (thanks Chevy for art and Neablis for helping merge)
  • New art for Animate Objects (thanks Chevy for art and Neablis for helping merge)
  • New art for Index (thanks lobbien for art and Neablis for helping merge)
  • New art for Toll the Dead (thanks Chevy for art and Neablis for helping merge)
  • New art for Inferno (thanks Chevy for art and Neablis for helping merge)

v1.8.2

18 Apr 19:31
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  • Fixed rare crash when upgrading cards outside of combat soon after loading game (thanks modargo)

v1.8.1

07 Apr 14:19
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  • Fixed bug where non-CULL characters would receive 1 manifest for entering event rooms (thanks puffalo for reporting)

v1.8.0

07 Apr 00:38
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New translations

  • Chinese (Simplified) (thanks yanang007)
  • Spanish (thanks ChDaVinci)

Updates

  • Integration with the Slay the Relics Twitch extension (thanks avolny)

CULL mechanics

  • The CULL can no long Rest at campfires; instead, it Thirsts, consuming Wrath from an attack to heal (thanks Lucerna)
  • The CULL can no longer gain Block; instead, the block amount is dealt as damage to a random enemy (thanks Lucerna)
  • The CULL can no longer gain Dexterity; instead, it gains the Dexterity amount as Strength (thanks Lucerna)
  • Event rooms now cost 1 Manifest to enter
  • Added a Top Panel icon to track Manifest and explain CULL mechanics

CULL balance/design changes

  • Starting HP changed to 70
  • Tungsten Rod removed from CULL relic pool.
  • CULL (the card): Changed to "Deal 12 damage twice. Exhaust."
  • CULL (the card): Upgrade changed to "wrath applies twice"
  • Haunt: Changed to "Ephemeral(Exhaust). Gain 1 intangible and draw 1 fewer card next turn."
  • Abjure: text changed to represent that you will have exactly 1 Spirit Shield.
  • Miracle: added Exhaust
  • Siphon: changed damage, heal amount, upgrade heal amount and rarity. Removed from the starting loadout, since it is now a common.
  • Ectoplasm: changed gold gained from 10 to 5.
  • Wail: added Exhaust. Changed rarity from basic to uncommon, and removed from the starting loadout.
  • Apparate: changed upgrade damage increase from 3 to 4. Changed rarity from basic to uncommon, and removed from the starting loadout.
  • Toil: changed to work only on non-minion enemies, using the Fatal keyword.
  • Wasting Essence: Renamed to Wasting Form. Changed damage per curse drawn and upgrade damage increase.
  • Strife: only counts curses in discard pile. Upgrade adds 2 curses instead of 2 strength per curse. Added Exhaust.
  • Drain Life: now exerts instead of exhausting
  • Intervention: exerts instead of exhausting, gives Procrastination instead of Regret
    (thanks Cartopol for most!)

Removed CULL cards

  • Seance
  • Inhale
  • Splinter Soul
  • Waking Dream

New CULL cards

  • Strike (thanks Cartopol)
  • Paralysis (thanks Cartopol)
  • Accumulation (thanks Cartopol)
  • Grim Dirge (thanks Cartopol)
  • Find Weakness (thanks Cartopol)
  • Gathering Evil (thanks Cartopol)
  • Exhale (thanks Cartopol)
  • Frantic Mind (thanks Cartopol)
  • Wasting Strike (thanks Cartopol)
  • Polluted Strike (thanks Cartopol)
  • Cleanse (thanks Cartopol)
  • Anxiety (thanks Cartopol)
  • Feint (thanks PanicPoint)
  • Goosebumps (thanks PanicPoint)
  • Melt (thanks PanicPoint (code) and Lila (art))
  • Godsbane (thanks PanicPoint)
  • Pollute (thanks Cartopol)
  • Summoning (thanks Cartopol)
  • Toll (thanks PanicPoint)
  • Concentrate (thanks Skyl3lazer)
  • Frustration (thanks Cartopol)
  • Discordance (thanks Skyl3lazer)
  • Equinox (thanks Cartopol)
  • Procrastination (thanks Cartopol)
  • Overkill (thanks PanicPoint)
  • Rebuttal (thanks Cartopol)
  • Withering (thanks lobbien)

v1.7.0

16 Mar 04:49
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Balance changes

  • Arcane Form: removed Diligence (thanks wang429)
  • Mindworm: Reduced damage to 6(7)+6(9) (thanks wang429)
  • Greed: Reduced gold amount from 20 to 10 (thanks wang429)
  • Old Pocket: Reduced gold amount from 10 to 5 (thanks wang429)
  • Humility: Passive effected changed from "double thorns" to "+2 more thorns" (thanks wang429)

Wanderer updates

  • Improved coloring on memory tooltips (thanks wang429)
  • Made Snap timing/damage more clear with power bar icon/tooltip and health bar effect (thanks wang429)
  • New art for Entangle (thanks Cartopol)
  • Updated art for Book of Tongues and Faerie Fire (thanks lobbien)

New CULL cards

  • Forced Presence (thanks Cartopol)
  • Commune (thanks Cartopol)

Bug fixes

  • Fix Prayer Wheel being able to show multiple copies of legendary cards (thanks wang429)

v1.6.0

02 Mar 05:45
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Updates

  • New art for Parrying Blow (thanks lobbien)
  • New art for Stalwart (thanks chevy28360)
  • New art for Magic Mirror (thanks Cartopol)
  • Scroll of Dimension Door now sounds like a scroll and is something you "Read" instead of "Drink"
  • Brambles now shows how much damage it will deal in the Grimoire select screen

Bug fixes

  • Fix crash in ManifestPatch reported in workshop comment
  • Fix issue where card text was not being updated immediately after permanent damage changes (particularly, after drawing CULL) (thanks wang429)
  • Fix issue where banishing one of the two enemies in the Spear and Shield fight would prevent Unceasing Top from working (thanks wang429)
  • Black Tentacles now immediately stops redirecting damage once the target dies

v1.5.0

24 Feb 03:44
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Updates

  • New art for Brooding (thanks lobbien)
  • New art for Corroding Barrier (thanks Cartopol)
  • New art for Wanderer's Defend (thanks Chevy28360)
  • Touched up art for Rest and Chain Lightning (thanks Newigeg)

Bug fixes

  • Fix memory tooltips not displaying in touchscreen mode
  • Amnesia removing Thorns while you have Humility will no longer result in negative Thorns (thanks wang429)
  • "Add card to hand" effects when your hand is full will now exhaust Ephemeral cards instead of discarding them

v1.4.0

20 Feb 07:07
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Balance changes

  • Arcane Weapon: -1 damage (again)
  • Fresh Adventure+: +1 damage

Updates

  • Added secondary tooltips for Patience and Temperance describing Coil and Clarity, respectively

Bug fixes

  • Fixed crash in OnModifyGoldPatch with other mods which add gold before you enter a room (eg, Gold Saver)
  • Fixed issues where Voiceover lines for elite fights would play in non-elite fights that shared certain elite enemies (eg, Colosseum event)
  • Fixed memory tooltips not appearing when using Peek button from a card select screen (eg, Retain)
  • Fixed Weight of Memory damage number not counting Wandering Mind cards that are in the process of being played
  • Fixed Mind Palace not applying Sloth's draw down + energy up on turn 1