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Installation
Place ModelTextures.zip in your ClassicalSharp texture pack folder. (By default it should be [ClassicalSharp Repository]\texpacks)
Place More Models.dll in your ClassicalSharp plugins folder. If it doesn't exist, create a new plugins folder and put it in that.
Join a server.
In order for the plugin to work, you will need to click accept. If you don't see a prompt then retry steps 1-3 as you may have done something incorrectly.
Extract the release .zip into a folder, non-extraction will not work.
Open More Models.sln using a C# editor such as Visual Studio or SharpDevelop.
Right click on References > .NET Assembly Browser > Browse. Now navigate to your ClassicalSharp directory in the pop-up window and click on ClassicalSharp.exe.
Click on compile. Two folders (bin and obj) will be created in your repository.
Navigate to [Repository]\bin\debug\ and copy More Models.dll.
Place More Models.dll in your ClassicalSharp plugins folder. If it doesn't exist, create a new plugins folder and put it in that.
Join a server.
In order for the plugin to work, you will need to click accept. If you don't see a prompt then retry steps 1-3 as you may have done something incorrectly.