-
Notifications
You must be signed in to change notification settings - Fork 19
Version Information
Nunnery edited this page Jan 25, 2013
·
6 revisions
- Add - Items with sockets are separate from SocketItems in config.yml
- Add - "/dd custom" now has support for player names and for item names
- Syntax is now: "/dd custom customitemname" with an optional "p:playername" after or before "customitemname"
- Add - "/dd tier" now has support for player names and for tier names
- Syntax is now: "/dd tier tiername" with an optional "p:playername" after or before "tiername"
- Add - "/dd give" - A command for giving a random drop to a player
- Syntax is "/dd give playername1 playername2 playername3 etc etc etc" (amount of players is optional)
- Add - ruins now spawn in the Nether
- Fix - Many reported errors
- Fix - Each socket item takes up only one slot now
- API Changes
- Refactoring and new events
- Built and tested against Bukkit-1.4.7-R0.1
- Fix - generation in oceans and rivers
- Fix - skulls can now be zombies, creepers, players, wither skeletons
- Add - monsters can spawn with skulls and will wear said skulls
- Add - leather armor is now dyed a random color on creation (if randomly created)
- Add - explosion effect (fireworks)
- Add - users can now choose what socket colors they want to use
- Add - users can now choose what lore they want to use per socket color
- Remove - leech effect has been removed
- Built and coded against 1.4.6-R0.3
- Fix - multiworld issues
- Fix - damage values
- Fix - Leech effect
- Fix - Potion effect magnitude
- Fix - Ghost effect
- Add - Tier lore
- Add - Prefixes and suffixes per material
- Add - Red, green, and blue sockets
- Completely item handling code
- Ruins can scale in size
- Rewards in ruin chests will differ based on size
- Ruins material changes
- Ruins in extreme hills now have a chance to spawn with the structure made of ores
- Built and tested against Bukkit 1.4.5-R1.0
- Fix - item duping through items as boots
- Fix - Effects and Sets NPEs
- Fix - Tomes Identify Everytime
- Fix - Leech effect works reversal all the time
- Fix - Skulls not being able to socket items
- Added - Skulls owner itemname
- Added - Sets
- Fix - Configurable Random Damage applied to drop
- Added - Three new ruins
- Added - Option for Tier name in Lore
- Fix - Spawned Items Vanishing
- Fix - SafeEnchants Completely
- Fix - Bow/Identify/Socket/Dropchance
- Adjusted - Defensive/Offensive/SetBonus Lore Types
- Change - Tier.yml Tiers have their own file
- Added - Useful commands
- Tested/Built Against 1.4.5-R0.2
- Fix - Tomes Identify Everytime
- Fix - Leech Effect Throwing IllegalArgumentException
- Fix Emeralds only being able to Socket Items
- Add Tome Recipe 3xBook+1xEyeOfEnder
- Add Configurable Random Damage applied to drop
- Fix Helmets/Boots drop swapped
- Add Tier name in Lore
- Fix Custom Drop NPE
- Fix Tool Generated NPE
- Fix Lightning Effect Issues
- Fix SocketGems not dropping
- Tested/Built Against 1.4.5-R0.2