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* feat: add `~system/Players` and some `sendBatch` events - change AvatarEmoteCommand as growonlyset - move Rpc module as scene_api to DCL (remove common) - entity_id as reference when it's forward it with references - MISSING fix: add delete_entity crdt message - change tuple to descriptive struct for dirty crdt state - add local api calls vec to op_state * fix avatar data and add todos * apply review * fix * fix crash
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