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expose stateIsSyncronized flag to check if the crdt state is initiali…
…zed (#1020) * expose stateIsSyncronized flag to check if the crdt state is initialized * fix system * move logic to comms flag instead of player enter/leave scnee * add a max amount of retries * increment the delay to 5s * prevent for reconnecting if its disconnected * avoid requesting state on changes that are not in the bool flag * revert * add logs * remove commented code
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