6.8.0
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Attach entities to any player’s position (not just the current player)
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Event when clicking on other players that are also in the scene
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Customizable events when pointing at an entity, via the OnPointerHoverEnter and OnPointerHoverExit components
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Change the player’s camera mode when entering an area
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Get the player’s platform (to know if the player is accessing Decentraland via the browser or the native app)
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Use AvatarTexture to fetch a player’s portrait, passing their address
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Fixed bug with animation.play(false), where animations always played from the start
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Fixed bug with changing camera mode while having entity attached
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Fixed bug with movePlayerTo(), it sometimes used the world position rather than the scene position
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Deprecated Camera.instance.cameraMode, the observable should be used instead
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Fetch requests to external APIs now run on a single thread. This has no effect on how the scene needs to be coded, but all requests done by the scene will be added to a queue and performed one by one.