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Merge pull request #10 from deeheber/playdate-blog
playdate review blog post
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author: Danielle Heberling | ||
pubDatetime: 2024-09-28T05:12:03.284Z | ||
title: Playdate Review | ||
description: Playdate review | ||
slug: playdate-review | ||
--- | ||
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## What is a Playdate? | ||
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The Playdate is a small hand held game system with a crank, buttons (D-pad, a, b), and a small black and white screen (similar to e-paper). | ||
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With dimensions of 76 × 74 × 9 mm, the console can easily fit into most pockets for on the go game playing. | ||
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![playdate](/assets/playdate.jpeg) | ||
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[Panic](https://panic.com/) is the company that created the Playdate. You might have heard of Panic from playing [Untitled Goose Game](https://goose.game/) or [Firewatch](https://www.firewatchgame.com/). Or you might have used Mac apps such as [Transmit](https://panic.com/transmit/) or [Coda (renamed to Nova)](https://nova.app/). | ||
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The CEO and co-founder of Panic gave [an in depth talk](https://gdcvault.com/play/1034707/The-Playdate-Story-What-Was) about the story behind the creation of the Playdate which is entertaining and informative if you would like to go deeper. | ||
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## Nice! | ||
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These are some things that I enjoyed about the Playdate: | ||
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- You get 24 free games (also called "season one") 2 games delievered each week until you have them all. It's delightful to see that notification light that there's new games to play at the beginning of owning this game system. | ||
- Games aren't limited to their catalog, you can also build your own games using [their SDK](https://play.date/dev/) or side load games from places such as [itch.io](https://itch.io/). | ||
- The crank as an input device is surpisingly delightful and unique. | ||
- Most games have enhanced details. We're talking beautiful storytelling, visuals, and music. | ||
- This game system is minimally connected to the internet to allow downloading of games, but otherwise there aren't distractions that would exist on a smart phone. | ||
- The battery life has been great so far. Marketing copy for this product boasts 8 hours when playing games and 14 days while in standby clock mode. This has matched my experience. They also use a generic usb-c charger as well, so it's likely you already have the plug/cord for it (though it comes with one). | ||
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## Oh. | ||
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These are some things that I think could be improved with the Playdate: | ||
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- This game system does not have a backlight, so if you don't have good lighting it will be hard to see the screen. | ||
- I'm left handed and would love to have a "lefty" version with the crank on the left side of the game system. | ||
- Right now the only body color is yellow which is great, but I would like more color options especially when having multiple Playdates in my house. | ||
- There is not a way to shut it off. It will go in standby clock mode which is fine, but I would like the ability to fully shut the game system off without needing to let the battery die. | ||
- Right now for sound, it is wired headphones only. Looking through their website it appears that bluetooth is likely coming soon with a software update. To my knowledge the wifi chip they have in the game system should also double as bluetooth, so I don't think a hardware update is needed for this. | ||
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## Where and how to buy | ||
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I'm seeing a few resellers, but the official place to buy and where I bought one was from [the official playdate shop](https://play.date/shop/). | ||
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## My opinion | ||
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I would highly recommend buying this game system. The Playdate is a lovely distraction from a world full of advertisements, pop ups, and notifications. | ||
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As a kid, I could sit for hours and play video games, but as an adult I find that I do not have much time to devote to playing video games. The games on this system are perfect for that. You pick up the game system, play for 15-30 min here and there plus the controls aren't complicated...so you're not spending time trying to remember how to play the game. | ||
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Also anything Panic creates, I know will be high quality and well thought out. | ||
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## Side story | ||
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Panic holds a special place in my heart. Back when I recently relocated to Portland, OR I was looking to get out of my current company and saw that they had an open customer support role. I was currently working in customer support, but moonlighting by taking night/weekend classes at a local code school to switch into being a software engineer. I went into their office and did the full interview round (including an interview with their CEO, Cabel Sasser). The next day I received the nicest rejection email from Cabel stating that they really liked me, but think that I would be better suited to becoming a software engineer and recommended that I continue down that path. | ||
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Anyway I highly recommend the Playdate and anything that Panic creates, because I know it will be high quality in terms of the aesthetics and story telling. | ||
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