SerialSoundPlayer works with SonicBoom. #170
Annotations
10 errors and 11 warnings
build:
source/TextBlade.Platform.Windows/Audio/NAudioSoundPlayer.cs#L1
The type or namespace name 'NAudio' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/NAudioSoundPlayer.cs#L2
The type or namespace name 'NAudio' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/SonicBoomSoundPlayer.cs#L1
The type or namespace name 'SonicBoom' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/SonicBoomSoundPlayer.cs#L37
The type or namespace name 'AudioPlayer' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/NAudioSoundPlayer.cs#L15
The type or namespace name 'WaveOutEvent' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/NAudioSoundPlayer.cs#L1
The type or namespace name 'NAudio' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/NAudioSoundPlayer.cs#L2
The type or namespace name 'NAudio' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/SonicBoomSoundPlayer.cs#L1
The type or namespace name 'SonicBoom' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/SonicBoomSoundPlayer.cs#L37
The type or namespace name 'AudioPlayer' could not be found (are you missing a using directive or an assembly reference?)
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build:
source/TextBlade.Platform.Windows/Audio/NAudioSoundPlayer.cs#L15
The type or namespace name 'WaveOutEvent' could not be found (are you missing a using directive or an assembly reference?)
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build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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build:
source/TextBlade.Core/IO/SerialSoundPlayer.cs#L28
Dereference of a possibly null reference.
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build:
source/TextBlade.Core/IO/Serializer.cs#L20
Possible null reference return.
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build:
source/TextBlade.Core/IO/Serializer.cs#L36
Possible null reference argument for parameter 'item' in 'void List<Character>.Add(Character item)'.
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build:
source/TextBlade.Core/IO/Serializer.cs#L54
Argument of type 'KeyValuePair<string, JToken?>' cannot be used for parameter 'jsonToken' of type 'KeyValuePair<string, JToken>' in 'Skill Serializer.DeserializeSkill(JObject allSkillData, KeyValuePair<string, JToken> jsonToken)' due to differences in the nullability of reference types.
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build:
source/TextBlade.Core/IO/SaveGameManager.cs#L20
Possible null reference assignment.
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build:
source/TextBlade.Core/IO/SaveGameManager.cs#L23
Possible null reference assignment.
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build:
source/TextBlade.Core/Battle/CharacterTurnProcessor.cs#L52
Possible null reference argument for parameter 'targetMonster' in 'void AttackExecutor.Attack(Character character, Monster targetMonster)'.
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build:
source/TextBlade.Core/IO/SaveData.cs#L9
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
source/TextBlade.Core/IO/SaveData.cs#L10
Non-nullable property 'Switches' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
source/TextBlade.Core/IO/SaveData.cs#L12
Non-nullable property 'CurrentLocationId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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