Fix: you can buy all items in shop again #179
Annotations
10 errors and 11 warnings
build:
source/TextBlade.Core.Tests/Locations/LocationTests.cs#L19
No overload for method 'GetCommandFor' takes 2 arguments
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build:
source/TextBlade.Core.Tests/Locations/InnTests.cs#L29
No overload for method 'GetCommandFor' takes 2 arguments
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build:
source/TextBlade.Core.Tests/Locations/InnTests.cs#L44
No overload for method 'GetCommandFor' takes 2 arguments
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build:
source/TextBlade.Core.Tests/Battle/BasicMonsterAiTests.cs#L23
There is no argument given that corresponds to the required parameter 'party' of 'BasicMonsterAi.BasicMonsterAi(IConsole, ISerialSoundPlayer, List<Character>)'
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build:
source/TextBlade.Core.Tests/Battle/BasicMonsterAiTests.cs#L50
There is no argument given that corresponds to the required parameter 'party' of 'BasicMonsterAi.BasicMonsterAi(IConsole, ISerialSoundPlayer, List<Character>)'
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build:
source/TextBlade.Core.Tests/Battle/BasicMonsterAiTests.cs#L77
There is no argument given that corresponds to the required parameter 'party' of 'BasicMonsterAi.BasicMonsterAi(IConsole, ISerialSoundPlayer, List<Character>)'
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build:
source/TextBlade.Core.Tests/Battle/BasicMonsterAiTests.cs#L111
There is no argument given that corresponds to the required parameter 'party' of 'BasicMonsterAi.BasicMonsterAi(IConsole, ISerialSoundPlayer, List<Character>)'
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build:
source/TextBlade.Core.Tests/Commands/Shops/SleepAtInnCommandTests.cs#L19
'SleepAtInnCommand' does not contain a constructor that takes 2 arguments
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build:
source/TextBlade.Core.Tests/Commands/Shops/SleepAtInnCommandTests.cs#L28
There is no argument given that corresponds to the required parameter 'saveData' of 'SleepAtInnCommand.Execute(IConsole, SaveData)'
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build:
source/TextBlade.Core.Tests/Commands/ChangeLocationCommandTests.cs#L20
There is no argument given that corresponds to the required parameter 'saveData' of 'ChangeLocationCommand.Execute(IConsole, SaveData)'
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build
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
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build:
source/TextBlade.Core/Commands/Dungeon/FightCommand.cs#L8
Non-nullable property 'System' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
source/TextBlade.Core/IO/Serializer.cs#L20
Possible null reference return.
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build:
source/TextBlade.Core/IO/Serializer.cs#L36
Possible null reference argument for parameter 'item' in 'void List<Character>.Add(Character item)'.
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build:
source/TextBlade.Core/IO/Serializer.cs#L54
Argument of type 'KeyValuePair<string, JToken?>' cannot be used for parameter 'jsonToken' of type 'KeyValuePair<string, JToken>' in 'Skill Serializer.DeserializeSkill(JObject allSkillData, KeyValuePair<string, JToken> jsonToken)' due to differences in the nullability of reference types.
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build:
source/TextBlade.Core/IO/SaveGameManager.cs#L20
Possible null reference assignment.
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build:
source/TextBlade.Core/IO/SaveGameManager.cs#L23
Possible null reference assignment.
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build:
source/TextBlade.Core/IO/SaveData.cs#L25
Non-nullable property 'Party' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
source/TextBlade.Core/IO/SaveData.cs#L25
Non-nullable property 'Switches' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
source/TextBlade.Core/IO/SaveData.cs#L25
Non-nullable property 'CurrentLocationId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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build:
source/TextBlade.Core/IO/SaveData.cs#L25
Non-nullable property 'Inventory' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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