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Pass around save data instead of a party list or game. It mostly works.
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Original file line number | Diff line number | Diff line change |
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@@ -1,11 +1,11 @@ | ||
using TextBlade.Core.Characters; | ||
using TextBlade.Core.Game; | ||
using TextBlade.Core.IO; | ||
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namespace TextBlade.Core.Commands; | ||
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public class DoNothingCommand : ICommand | ||
{ | ||
public void Execute(IGame game, List<Character> party) | ||
public void Execute(SaveData saveData) | ||
{ | ||
} | ||
} |
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