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refactor: Move Panel into @deephaven/dashboard #2304

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@mofojed mofojed commented Nov 27, 2024

  • Move Panel into @deephaven/dashboard, removing functionality depending on core plugins and keeping in CorePanel in the dashboard-core-plugins package
  • Should be no breaking changes, as dashboard-core-plugins re-exports the components that were removed
  • Allows plugins (such as deephaven.ui) to simply use the Panel component without having to depend on other core plugins
  • Tests pass, ran a smoke test with latest version of deephaven.ui to ensure functionality still worked

- Move Panel into @deephaven/dashboard, removing functionality depending on core plugins and keeping in CorePanel in the dashboard-core-plugins package
- Should be no breaking changes, as dashboard-core-plugins re-exports the components that were removed
- Allows plugins (such as deephaven.ui) to simply use the `Panel` component without having to depend on other core plugins
@mofojed mofojed self-assigned this Nov 27, 2024
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codecov bot commented Nov 27, 2024

Codecov Report

Attention: Patch coverage is 68.96552% with 9 lines in your changes missing coverage. Please review.

Project coverage is 46.52%. Comparing base (1309cd2) to head (9d54241).

Files with missing lines Patch % Lines
...es/dashboard-core-plugins/src/panels/CorePanel.tsx 67.85% 9 Missing ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main    #2304      +/-   ##
==========================================
- Coverage   46.60%   46.52%   -0.08%     
==========================================
  Files         704      705       +1     
  Lines       38963    38973      +10     
  Branches     9914     9914              
==========================================
- Hits        18158    18134      -24     
+ Misses      20794    20785       -9     
- Partials       11       54      +43     
Flag Coverage Δ
unit 46.52% <68.96%> (-0.08%) ⬇️

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Comment on lines +9 to +10
// Deprecated - use TabEvent from @deephaven/dashboard
export { type TabEvent } from '@deephaven/dashboard';
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You could do something like this so the deprecation actually shows up in vscode

import { type TabEvent as TabEventImport } from '@deephaven/dashboard';

/**
 * @deprecated Use TabEvent from `@deephaven/dashboard`
 */
export type TabEvent = typeof TabEventImport; // Not sure why typeof is needed here

This will give the deprecation strikethrough in VSCode

@@ -0,0 +1,80 @@
import React, { PureComponent, type ReactElement } from 'react';
import { createXComponent } from '@deephaven/components';
import { type BasePanelProps, Panel } from '@deephaven/dashboard';
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I feel like we should either have BasePanelProps, BasePanel or PanelProps, Panel for consistency

Comment on lines +20 to +22
export { default as CorePanel } from './CorePanel';
// Deprecated - use CorePanel instead
export { default as Panel } from './CorePanel';
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Same comment about importing and renaming for the deprecated export w/ a deprecated tag.

CorePanel is what Panel used to be right? Why would someone need/want Panel from @deephaven/dashboard? dh.ui would still need the dashboard-core-components version, right? Or does nothing there need the session open/close events?

@@ -83,18 +74,15 @@ interface PanelState {
* Also wires up some triggers for common events:
* Focus, Resize, Show, Session open/close, client disconnect/reconnect.
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Remove session open/close. And client disconnect/reconnect?

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2 participants