Stars
https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.
A collection of awesome dear imgui bindings, extensions and resources
An implementation of Deformation Transfer algorithm in ANSI C
MNN is a blazing fast, lightweight deep learning framework, battle-tested by business-critical use cases in Alibaba. Full multimodal LLM Android App:[MNN-LLM-Android](./apps/Android/MnnLlmChat/READ…
Light probe generation and BRDF authoring for physically based shading.
3D C++ Game Engine - yet another open source game engine
Convolutional Neural Network on CUDA with Matlab front-end
Real time image processing framework for iOS
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
An OpenCV based implementation of Monocular Visual Odometry
[Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.
Directional Field Synthesis, Design, and Processing
Computes the Savitzky-Golay Filter coefficients.
Fast (er) implementation of dual contouring which avoids the octree
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Learning Rich Features from RGB-D Images for Object Detection and Segmentation
Simple Back Propagation Neural Network
A PIC/FLIP fluid simulation based on the methods found in Robert Bridson's "Fluid Simulation for Computer Graphics"
Implementation of "Empirical Directional Wave Spectra for Computer Graphics" paper by Christopher Horvath