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chore(deps): bump @dnd-kit/core from 6.0.7 to 6.1.0 #1719

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@dependabot dependabot bot commented on behalf of github Nov 1, 2024

Bumps @dnd-kit/core from 6.0.7 to 6.1.0.

Release notes

Sourced from @​dnd-kit/core's releases.

@​dnd-kit/core@​6.1.0

Minor Changes

  • #1271 bc588c7 Thanks @​clauderic! - Introduce bypassActivationConstraint() option for PointerSensor, MouseSensor and TouchSensor. This optional argument can be used to conditionally bypass activation constraints. An example use-case would be to bypass activation constraints when the activator event target is the activatorNode of a draggable source.

    useSensor(PointerSensor, {
      activationConstraint: {
        delay: 250,
        tolerance: 5,
      },
      bypassActivationConstraint({event, activeNode}) {
        return activeNode.activatorNode.current?.contains(event.target);
      },
    });
  • #1269 b417f0f Thanks @​clauderic! - Allow delay and distance activation constraints to be used concurrently for MouseSensor, TouchSensor and PointerSensor.

Patch Changes

@​dnd-kit/core@​6.0.8

Patch Changes

  • #1038 da888ee Thanks @​WillDonohoe! - Fix errors with calls to getComputedStyle in Firefox when destructuring from the window object
Changelog

Sourced from @​dnd-kit/core's changelog.

6.1.0

Minor Changes

  • #1271 bc588c7 Thanks @​clauderic! - Introduce bypassActivationConstraint() option for PointerSensor, MouseSensor and TouchSensor. This optional argument can be used to conditionally bypass activation constraints. An example use-case would be to bypass activation constraints when the activator event target is the activatorNode of a draggable source.

    useSensor(PointerSensor, {
      activationConstraint: {
        delay: 250,
        tolerance: 5,
      },
      bypassActivationConstraint({event, activeNode}) {
        return activeNode.activatorNode.current?.contains(event.target);
      },
    });
  • #1269 b417f0f Thanks @​clauderic! - Allow delay and distance activation constraints to be used concurrently for MouseSensor, TouchSensor and PointerSensor.

Patch Changes

6.0.8

Patch Changes

  • #1038 da888ee Thanks @​WillDonohoe! - Fix errors with calls to getComputedStyle in Firefox when destructuring from the window object
Commits

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@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Nov 1, 2024
@dependabot dependabot bot force-pushed the dependabot/npm_and_yarn/dnd-kit/core-6.1.0 branch 2 times, most recently from 79eb223 to f80daa3 Compare November 7, 2024 13:22
@dependabot dependabot bot force-pushed the dependabot/npm_and_yarn/dnd-kit/core-6.1.0 branch from f80daa3 to b3bd920 Compare November 13, 2024 15:09
Bumps [@dnd-kit/core](https://github.com/clauderic/dnd-kit/tree/HEAD/packages/core) from 6.0.7 to 6.1.0.
- [Release notes](https://github.com/clauderic/dnd-kit/releases)
- [Changelog](https://github.com/clauderic/dnd-kit/blob/master/packages/core/CHANGELOG.md)
- [Commits](https://github.com/clauderic/dnd-kit/commits/@dnd-kit/[email protected]/packages/core)

---
updated-dependencies:
- dependency-name: "@dnd-kit/core"
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot force-pushed the dependabot/npm_and_yarn/dnd-kit/core-6.1.0 branch from b3bd920 to 9a5dad1 Compare November 22, 2024 13:43
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dependabot bot commented on behalf of github Nov 25, 2024

Superseded by #1734.

@dependabot dependabot bot closed this Nov 25, 2024
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/dnd-kit/core-6.1.0 branch November 25, 2024 04:18
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