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Apply a short-vector optimization to EvalString.
This very often holds only a single RAW token, so we do not need to allocate elements on an std::vector for it in the common case. For a no-op build of Chromium (Linux, Zen 2), this reduces time spent from 5.48 to 5.14 seconds. Note that this opens up for a potential optimization where EvalString::Evaluate() could just return a StringPiece, without making a std::string out of it (which requires allocation; this is about 5% of remaining runtime). However, this would also require that CanonicalizePath() somehow learned to work with StringPiece (presumably allocating a new StringPiece if and only if changes were needed).
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