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Memory game in React implemented with TypeScript and configurable board size.

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Memory game

Implementation of memory game in React.

This project was bootstrapped with Create React App.

How to get set up

# Clone the repository
git clone https://github.com/dmarchuk/memory-game/

# Go to the folder
cd memory-game

# Install all the dependencies
yarn install

# Start the development server
yarn start

Now you should have a webpack development server running on http://localhost:3000.

Some things that should be finished:

  • Increase test coverage - especially Board.flipCard() should be more thoroughly tested.
  • Make the board size configurable in UI (add input).
  • Add button for manual resetting of the board.
  • Add button for showing all cards - this would probably be needed if there's more cards and user wants to see all cards in the beginning.
  • Some score measuring.
  • Take a more thorough look at browser compatibility and whether there are any big issues.

Available Scripts

In the project directory, you can run:

yarn start

Runs the app in the development mode.
Open http://localhost:3000 to view it in the browser.

The page will reload if you make edits.
You will also see any lint errors in the console.

yarn test

Launches the test runner in the interactive watch mode.
See the section about running tests for more information.

yarn build

Builds the app for production to the build folder.
It correctly bundles React in production mode and optimizes the build for the best performance.

The build is minified and the filenames include the hashes.
Your app is ready to be deployed!

See the section about deployment for more information.

yarn eject

Note: this is a one-way operation. Once you eject, you can’t go back!

If you aren’t satisfied with the build tool and configuration choices, you can eject at any time. This command will remove the single build dependency from your project.

Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except eject will still work, but they will point to the copied scripts so you can tweak them. At this point you’re on your own.

You don’t have to ever use eject. The curated feature set is suitable for small and middle deployments, and you shouldn’t feel obligated to use this feature. However we understand that this tool wouldn’t be useful if you couldn’t customize it when you are ready for it.

Learn More

You can learn more in the Create React App documentation.

To learn React, check out the React documentation.

Code Splitting

This section has moved here: https://facebook.github.io/create-react-app/docs/code-splitting

Analyzing the Bundle Size

This section has moved here: https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size

Making a Progressive Web App

This section has moved here: https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app

Advanced Configuration

This section has moved here: https://facebook.github.io/create-react-app/docs/advanced-configuration

Deployment

This section has moved here: https://facebook.github.io/create-react-app/docs/deployment

yarn build fails to minify

This section has moved here: https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify

Author

Daniel Marchuk

License

Copyright © 2020 Daniel Marchuk.

This project is MIT licensed.

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Memory game in React implemented with TypeScript and configurable board size.

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