Perfect for buttons, logos and nav/tab bars. Easy to extend, style and integrate into your project.
If you want to use .svg
files natively – try react-native-vector-image
.
- Bundled Icon Sets
- Installation
- Upgrading
- Icon Component
- Icon.Button Component
- Usage as PNG image/source object
- TabBar
- Multi-style fonts
- Custom Fonts
- Animation
- Examples
- Generating your own icon set from a CSS file
- Changelog
- Troubleshooting
- License
If you find the library useful, please consider sponsoring. Things I have planned is to split up the repo into a monorepo, that would enable individual versioning of icon sets, better performance, smaller bundle and easier for the community to publish their own.
AntDesign
by AntFinance (298 icons)Entypo
by Daniel Bruce (v1.0.1 411 icons)EvilIcons
by Alexander Madyankin & Roman Shamin (v1.10.1, 70 icons)Feather
by Cole Bemis & Contributors (v4.28.0, 286 icons)FontAwesome
by Dave Gandy (v4.7.0, 675 icons)FontAwesome 5
by Fonticons, Inc. (v5.15.3, 1598 (free) 7848 (pro) icons)FontAwesome 6
by Fonticons, Inc. (v6.1.2, 2016 (free) 16150 (pro) icons)Fontisto
by Kenan Gündoğan (v3.0.4, 615 icons)Foundation
by ZURB, Inc. (v3.0, 283 icons)Ionicons
by Ionic (v7.1.0, 1338 icons)MaterialIcons
by Google, Inc. (v4.0.0, 2189 icons)MaterialCommunityIcons
by MaterialDesignIcons.com (v6.5.95, 6596 icons)Octicons
by Github, Inc. (v16.3.1, 250 icons)Zocial
by Sam Collins (v1.4.0, 100 icons)SimpleLineIcons
by Sabbir & Contributors (v2.5.5, 189 icons)
- Run:
$ npm install --save react-native-vector-icons
- For each platform (iOS/Android/Windows) you plan to use, follow one of the options for the corresponding platform.
- Check out these guides if you intend to use FontAwesome 5 or 6 to get you started:
FontAwesome 5
FontAwesome 6
If you want to use any of the bundled icons, you need to add the icon fonts to your Xcode project. Just follow these steps:
- Browse to
node_modules/react-native-vector-icons
and drag the folderFonts
(or just the ones you want) to your project in Xcode. Make sure your app is checked under "Add to targets" and that "Create groups" is checked if you add the whole folder. Not familiar with Xcode? Try this article - Edit
Info.plist
and add a property called Fonts provided by application (orUIAppFonts
if Xcode won't autocomplete/not using Xcode) and type in the files you just added. It will look something like this:
List of all available fonts to copy & paste in Info.plist
<key>UIAppFonts</key>
<array>
<string>AntDesign.ttf</string>
<string>Entypo.ttf</string>
<string>EvilIcons.ttf</string>
<string>Feather.ttf</string>
<string>FontAwesome.ttf</string>
<string>FontAwesome5_Brands.ttf</string>
<string>FontAwesome5_Regular.ttf</string>
<string>FontAwesome5_Solid.ttf</string>
<string>FontAwesome6_Brands.ttf</string>
<string>FontAwesome6_Regular.ttf</string>
<string>FontAwesome6_Solid.ttf</string>
<string>Foundation.ttf</string>
<string>Ionicons.ttf</string>
<string>MaterialIcons.ttf</string>
<string>MaterialCommunityIcons.ttf</string>
<string>SimpleLineIcons.ttf</string>
<string>Octicons.ttf</string>
<string>Zocial.ttf</string>
<string>Fontisto.ttf</string>
</array>
-
In your XCode Settings, in the Build Phases tab, under Copy Bundle Resources add the fonts you have copied in the
Fonts
directory. -
When using auto linking, it will automatically add all fonts to the Build Phases, Copy Pods Resources. Which will end up in your bundle. To avoid that, create a
react-native.config.js
file at the root of your react-native project with:
module.exports = {
dependencies: {
'react-native-vector-icons': {
platforms: {
ios: null,
},
},
},
};
Note: you need to recompile your project after adding new fonts.
This method has the advantage of fonts being copied from this module at build time so that the fonts and JS are always in sync, making upgrades painless.
Edit android/app/build.gradle
( NOT android/build.gradle
) and add the following:
apply from: file("../../node_modules/react-native-vector-icons/fonts.gradle")
To customize the files being copied, add the following instead:
project.ext.vectoricons = [
iconFontNames: [ 'MaterialIcons.ttf', 'EvilIcons.ttf' ] // Name of the font files you want to copy
]
apply from: file("../../node_modules/react-native-vector-icons/fonts.gradle");
Monorepo configuration
If you are working in a monorepo, you'll need to point to the correct location of the `fonts.gradle` script and of the Font files, **relative to the android/app/build.gradle file**. For example if your repo uses this common structure:
your-monorepo/
├─ node_modules/
│ ├─ react-native-vector-icons
├─ apps/
│ ├─ YourApp/
│ │ ├─ android/
│ │ │ ├─ app/
│ │ │ │ ├─ build.gradle
you will need to update the paths to:
project.ext.vectoricons = [
+ iconFontsDir: "../../../../node_modules/react-native-vector-icons/Fonts",
iconFontNames: ["WhateverFonts", "..."]
]
- apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
+ apply from: "../../../../node_modules/react-native-vector-icons/fonts.gradle
- Copy the contents in the
Fonts
folder toandroid/app/src/main/assets/fonts
(note lowercase fonts folder).
These steps are optional and only needed if you want to use the Icon.getImageSource
function.
-
Edit
android/settings.gradle
to look like this (without the +):rootProject.name = 'MyApp' include ':app' + include ':react-native-vector-icons' + project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')
-
Edit
android/app/build.gradle
(note: app folder) to look like this:apply plugin: 'com.android.application' android { ... } dependencies { implementation fileTree(dir: "libs", include: ["*.jar"]) //noinspection GradleDynamicVersion implementation "com.facebook.react:react-native:+" // From node_modules + implementation project(':react-native-vector-icons') }
-
Edit your
MainApplication.java
(deep inandroid/app/src/main/java/...
) to look like this (note two places to edit): -
Note: this is optional step, it's necessary only and only if your react-native app doesn't support auto-linking otherwise you can ignore this.
package com.myapp; + import com.oblador.vectoricons.VectorIconsPackage; .... @Override protected List<ReactPackage> getPackages() { return Arrays.<ReactPackage>asList( new MainReactPackage() + , new VectorIconsPackage() ); } }
macOS via react-native-macos
- Browse to
node_modules/react-native-vector-icons
and drag the folderFonts
to your project in Xcode. Make sure your app is checked under "Add to targets" and that "Create folder references" is checked. - Edit
Info.plist
and add a property called Application fonts resource path (orATSApplicationFontsPath
if Xcode won't autocomplete/not using Xcode) and typeFonts
as the value.
Note: you need to recompile your project after adding new fonts, also ensure that the Fonts
folder also appear under Copy Bundle Resources in Build Phases.
Windows via react-native-windows
- In the top level projects (/windows/project-name/Assets), copy and paste the font files.
- Open your solution in Visual Studio, right click the Assets folder in your solution, click Add > Existing Item.
- Select the fonts that were into /windows/project-name/assets and click Add.
Note: you need to recompile your project after adding new fonts.
Web (with webpack)
In your webpack configuration file, add a section to handle ttf files using url-loader (or file-loader)
{
test: /\.ttf$/,
loader: "url-loader", // or directly file-loader
include: path.resolve(__dirname, "node_modules/react-native-vector-icons"),
},
Then consume those files in your JavaScript entry point to get the bundled url and inject a style tag in your page:
// Use prebuilt version of RNVI in dist folder
import Icon from 'react-native-vector-icons/dist/FontAwesome';
// Generate required css
import iconFont from 'react-native-vector-icons/Fonts/FontAwesome.ttf';
const iconFontStyles = `@font-face {
src: url(${iconFont});
font-family: FontAwesome;
}`;
// Create stylesheet
const style = document.createElement('style');
style.type = 'text/css';
if (style.styleSheet) {
style.styleSheet.cssText = iconFontStyles;
} else {
style.appendChild(document.createTextNode(iconFontStyles));
}
// Inject stylesheet
document.head.appendChild(style);
Upgrading this package often requires the font files linked to your projects to be updated as well. If the automatic linking works for you, running this again should update the fonts. Otherwise you need to follow the steps outlined in the installation section.
You can either use one of the bundled icons above or roll your own custom font.
import Icon from 'react-native-vector-icons/FontAwesome';
const myIcon = <Icon name="rocket" size={30} color="#900" />;
Any Text property and the following:
Prop | Description | Default |
---|---|---|
size |
Size of the icon, can also be passed as fontSize in the style object. |
12 |
name |
What icon to show, see Icon Explorer app or one of the links above. | None |
color |
Color of the icon. | Inherited |
Prop | Description |
---|---|
getFontFamily |
Returns the font family that is currently used to retrieve icons as text. Usage: const fontFamily = Icon.getFontFamily() |
getImageSource |
Returns a promise that resolving to the source of a bitmap version of the icon for use with Image component et al. Usage: const source = await Icon.getImageSource(name, size, color) |
getImageSourceSync |
Same as getImageSource but synchronous. Usage: const source = Icon.getImageSourceSync(name, size, color) |
getRawGlyphMap |
Returns the raw glyph map of the icon set. Usage: const glyphMap = Icon.getRawGlyphMap() |
hasIcon |
Checks if the name is valid in current icon set. Usage: const isNameValid = Icon.hasIcon(name) |
Since Icon
builds on top of the Text
component, most style properties will work as expected, you might find it useful to play around with these:
backgroundColor
borderWidth
borderColor
borderRadius
padding
margin
color
fontSize
NOTE: On android Text
doesn't currently support border*
styles, to circumvent this simply wrap your Icon
with a View
.
By combining some of these you can create for example :
A convenience component for creating buttons with an icon on the left side.
import Icon from 'react-native-vector-icons/FontAwesome';
const myButton = (
<Icon.Button
name="facebook"
backgroundColor="#3b5998"
onPress={this.loginWithFacebook}
>
Login with Facebook
</Icon.Button>
);
const customTextButton = (
<Icon.Button name="facebook" backgroundColor="#3b5998">
<Text style={{ fontFamily: 'Arial', fontSize: 15 }}>
Login with Facebook
</Text>
</Icon.Button>
);
Any Text
, TouchableHighlight
or TouchableWithoutFeedback
property in addition to these:
Prop | Description | Default |
---|---|---|
color |
Text and icon color, use iconStyle or nest a Text component if you need different colors. |
white |
size |
Icon size. | 20 |
iconStyle |
Styles applied to the icon only, good for setting margins or a different color. Note: use iconStyle for margins or expect unstable behaviour. |
{marginRight: 10} |
backgroundColor |
Background color of the button. | #007AFF |
borderRadius |
Border radius of the button, set to 0 to disable. |
5 |
onPress |
A function called when the button is pressed. | None |
Convenient way to plug this in into other components that rely on bitmap images rather than scalable vector icons. Takes the arguments name
, size
and color
as described above.
Icon.getImageSource('user', 20, 'red').then(source =>
this.setState({ userIcon: source })
);
Alternatively you may use the synchronous method Icon.getImageSourceSync
to avoid rendering glitches. Keep in mind that this method is blocking and might incur performance penalties. Subsequent calls will use cache however.
Some fonts today use multiple styles, FontAwesome 5 for example, which is supported by this library. The usage is pretty much the same as the standard Icon
component:
import Icon from 'react-native-vector-icons/FontAwesome5';
const myIcon1 = <Icon name="comments" size={30} color="#900" />; // Defaults to regular
const myIcon2 = <Icon name="comments" size={30} color="#900" solid />;
const myIcon3 = <Icon name="comments" size={30} color="#900" light />; // Only in FA5 Pro
All static methods from Icon
is supported by multi-styled fonts.
Prop | Description |
---|---|
getFontFamily |
Returns the font family that is currently used to retrieve icons as text. Usage: const fontFamily = Icon.getFontFamily(style) |
getImageSource |
Returns a promise that resolving to the source of a bitmap version of the icon for use with Image component et al. Usage: const source = await Icon.getImageSource(name, size, color) |
getImageSourceSync |
Same as getImageSource but synchronous. Usage: const source = Icon.getImageSourceSync(name, size, color) |
getRawGlyphMap |
Returns the raw glyph map of the icon set. Usage: const glyphMap = Icon.getRawGlyphMap(style) |
hasIcon |
Checks if the name is valid in current icon set. Usage: const isNameValid = Icon.hasIcon(name, style) |
getStyledIconSet |
Use this to get a Icon component for a single style. Usage. const StyledIcon = Icon.getStyledIconSet(style) |
If no style argument is passed (or if it's invalid) the methods will default to a pre-defineds fallback.
Icon.Button
is supported, usage is just like Icon
:
import Icon from 'react-native-vector-icons/FontAwesome5';
const myButton = (
<Icon.Button name="facebook" onPress={this.loginWithFacebook} solid>
Login with Facebook
</Icon.Button>
);
Returns your own custom font based on the glyphMap
where the key is the icon name and the value is either a UTF-8 character or it's character code. fontFamily
is the name of the font NOT the filename. Open the font in Font Book.app or similar to learn the name. Optionally pass the third fontFile
argument for android support, it should be the custom font file name.
import { createIconSet } from 'react-native-vector-icons';
const glyphMap = { 'icon-name': 1234, test: '∆' };
const Icon = createIconSet(glyphMap, 'FontName', 'font-name.ttf');
Convenience method to create a custom font based on a fontello config file. Don't forget to import the font as described above and drop the config.json
somewhere convenient in your project.
import { createIconSetFromFontello } from 'react-native-vector-icons';
import fontelloConfig from './config.json';
const Icon = createIconSetFromFontello(fontelloConfig);
import { createIconSetFromIcoMoon } from 'react-native-vector-icons';
import icoMoonConfig from './selection.json';
const Icon = createIconSetFromIcoMoon(
icoMoonConfig,
'LineAwesome',
'line-awesome.ttf'
);
Make sure you're using the Download option in IcoMoon, and use the .json
file that's included in the .zip
you've downloaded. You'll also need to import the .ttf
font file into your project, following the instructions above.
import { createMultiStyleIconSet } from 'react-native-vector-icons';
/*
* This is just example code, you are free to
* design your glyphmap and styles to your liking
*/
import glyphmap from './glyphmap.json';
/*
* glyphmap = {
* "style1": [
* "hello",
* "world"
* ],
* "style2": [
* "foo",
* "bar"
* ]
* }
*/
const glyphKeys = Object.keys(glyphmap); /* ["style1", "style2"] */
const options = {
defaultStyle: 'style1',
glyphValidator: (name, style) => glyphKeys.indexOf(name) !== -1,
fallbackFamily: (name) => {
for (let i = 0; i < glyphKeys.length; i++) {
const style = glyphKeys[i];
if (glyphmap[style].indexOf(name) !== -1) {
return style;
}
}
/* Always return some family */
return glyphKeys[0];
}
};
/*
* The styles object consits of keys, which will be
* used as the styles later, and objects which are
* used as style objects for the font. The style
* should have unique characteristics for each font
* in order to ensure that the right one will be
* chosen. FontAwesome 5 uses font weight since
* 5.7.0 in order to diffirentiate the styles but
* other properties (like fontFamily) can be used.
* It's just a standard RN style object.
*/
const styles = {
style1: {
fontWeight: '700'
},
style2: {
fontWeight: '100'
}
};
const Icon = createMultiStyleIconSet(styles, options);
/* Uses default style (style1) */
<Icon name={'hello'} />
<Icon name={'world'} style1 />
/* Default style is style1 but this will fall back to style2 */
<Icon name={'foo'} />
/* This will also fall back to style2 */
<Icon name={'foo'} style1 />
/* Regular use of style2 */
<Icon name={'bar'} style2 />
option | Description | default |
---|---|---|
defaultStyle | The name of the style to be used if no style is supplied during rendering. | Object.keys(styles)[0] |
fallbackFamily | Function for selecting a family if a glyph is not available. The function should accept the name of the glyph as a parameter. Returns the name if the family. |
(name) => Object.keys(styles)[0] |
glyphValidator | Function for validating that a glyph is available for a chosen style. It has name and style as parameters, in that order. Returns true if the glyph is valid or false if it's not. |
(name, style) => true |
You have to manually make a reference of your .ttf
on your xcodeproj Resources
folder and in Info.plist
.
React Native comes with an amazing animation library called Animated
. To use it with an icon, simply create an animated component with this line: const AnimatedIcon = Animated.createAnimatedComponent(Icon)
. You can also use the higher level animation library react-native-animatable.
Try the IconExplorer
project in Examples/IconExplorer
folder, there you can also search for any icon.
import Icon from 'react-native-vector-icons/Ionicons';
function ExampleView(props) {
return <Icon name="ios-person" size={30} color="#4F8EF7" />;
}
Since TabBarIOS
was removed from core in favor of @react-navigation/bottom-tabs, it is also removed as a convenience component from this library. Simply use the Icon
instead, but don't forget to import and link to this project as described above first.
Below is an example taken from react-navigation
:
import { createBottomTabNavigator } from '@react-navigation/bottom-tabs';
import MaterialCommunityIcons from 'react-native-vector-icons/MaterialCommunityIcons';
const Tab = createBottomTabNavigator();
function MyTabs() {
return (
<Tab.Navigator
initialRouteName="Feed"
screenOptions={{
activeTintColor: '#e91e63',
}}
>
<Tab.Screen
name="Feed"
component={Feed}
options={{
tabBarLabel: 'Home',
tabBarIcon: ({ color, size }) => (
<MaterialCommunityIcons name="home" color={color} size={size} />
),
}}
/>
<Tab.Screen
name="Notifications"
component={Notifications}
options={{
tabBarLabel: 'Updates',
tabBarIcon: ({ color, size }) => (
<MaterialCommunityIcons name="bell" color={color} size={size} />
),
tabBarBadge: 3,
}}
/>
<Tab.Screen
name="Profile"
component={Profile}
options={{
tabBarLabel: 'Profile',
tabBarIcon: ({ color, size }) => (
<MaterialCommunityIcons name="account" color={color} size={size} />
),
}}
/>
</Tab.Navigator>
);
}
Since ToolbarAndroid
was removed from core, it is also removed as a convenience component from this library. Simply use getImageSourceSync
instead, but don't forget to import and link to this project as described above first.
import ToolbarAndroid from '@react-native-community/toolbar-android';
import Icon from 'react-native-vector-icons/Ionicons';
const navIcon = Icon.getImageSourceSync('md-arrow-back', 24, 'white');
const overflowIcon = Icon.getImageSourceSync('md-more', 24, 'white');
const settingsIcon = Icon.getImageSourceSync('md-settings', 30, 'white');
const twitterIcon = Icon.getImageSourceSync('logo-twitter', 25, '#4099FF');
function ToolbarView(props) {
return (
<ToolbarAndroid
title="Home"
titleColor="white"
navIcon={navIcon}
onIconClicked={props.navigator.pop}
actions={[
{
title: 'Settings',
icon: settingsIcon,
show: 'always',
},
{
title: 'Follow me on Twitter',
icon: twitterIcon,
show: 'ifRoom',
},
]}
overflowIcon={overflowIcon}
/>
);
}
import { Text } from 'react-native';
import Icon from 'react-native-vector-icons/Ionicons';
function ExampleView(props) {
return (
<Text>
Lorem <Icon name="ios-book" color="#4F8EF7" /> Ipsum
</Text>
);
}
If you already have an icon font with associated CSS file then you can easily generate a icon set with the generate-icon
script.
./node_modules/.bin/generate-icon path/to/styles.css --componentName=MyIcon --fontFamily=myicon > Components/MyIcon.js
Any flags not listed below, like --componentName
and --fontFamily
, will be passed on to the template.
CSS selector prefix [default: ".icon-"]
Template in JS template string format [default: "./template/iconSet.tpl"]
For default template please provide --componentName
and --fontFamily
.
Save output to file, defaults to STDOUT
- Make sure you've copied the font to
android/app/src/main/assets/fonts
. - Delete the build folder with
rm -rf android/app/build
. - Recompile the project.
- Make sure you've added manually the reference of your
.ttf
on your xcodeprojResources
folder. - Check that the font you are trying to use appears in
Info.plist
, if you've added the whole folder and it's blue in color, then you need to add it to the path. - Check that the font is copied in the Copy Bundle Resources in Build Phases.
- Delete the build folder with
rm -rf ios/build
- Recompile the project.
Both npm and android file hierarchies tend to get very deep and even worse when you combine them. Since Windows file system has a max length, long file name addresses will result in numerous errors including Execution failed for task ':react-native-vector-icons:processReleaseResources'
. So try to keep the path to your project folder as short as possible.
You probably didn't update the font files linked to your native project after upgrading. However, this only applies to Android targets since iOS bundles the fonts when building the app (try to clean your build from Xcode if the problem exists). On android you can relink the project or you manually update the fonts. To have them automatically synced use the gradle approach.
Sometimes vendors decides to remove some icons from newer releases, this has nothing to do with this package. If you depend on an older version of a font you can add it as a custom font.
This project is licenced under the MIT License.
Any bundled fonts are copyright to their respective authors and mostly under MIT or SIL OFL.