- [Program Description]
- [Collaborations]
- [Sources]
Group Members: Eli Cohen and Natalya Jimenez
The program created is used to simulate a single game of Rock Paper Scissors. When starting up the program, it asks the user for their name and gives a short response.
After receiving a name as information, the program asks if the user would like to play a game of Rock Paper Scissors. Depending on whether or not the user chose yes or no to the game, a response will be sent out.
If the user says no or n, a short message will be sent out, putting an end to the code.
If the user responds with yes or y, the game will play out with a short countdown timer starting from 3. Whichever combination of rock, paper, or scissors happens, if the user wins, the program will respond with recognition of the win. On the other hand, if the user loses, the program will recognize the user's loss. There is also a response for the program tieing with the user, recognizing and expressing its hatred towards ties within Rock, Paper, Scissors games. If the user types a command that doesn't correspond with any available options, the program sees it as an automatic win.
This project is an Open Source project encouraging everyone to be fearless in their contributions. Licensed works, modifications, and larger works may be distributed under different terms and without source code.
For Issue Reports! Don't hold back on submitting issues, commenting on discussions and helping people out. When filing bug reports, be generous and don't hold back in the details: environment, OS, browser, steps to replicate, and so on.
This software was inspired and is a complete replica of the game "Rock, Paper, Scissors." For background, the game goes follows a system of one item beating another. Rock beats Scissors, Scissors beats Paper, and Paper beats Rock.
- README etiquette: https://github.com/rstacruz/collaborative-etiquette/blob/master/README.md
- README guide: https://www.ionos.com/digitalguide/websites/web-development/readme-file/
The reason we used the MIT License was because it's short and to the point. It lets people do almost anything they want with our project, like making and distributing closed source versions. It allows for freedom of people's expressions to be fully expressed. We chose the "Contibuter Covenant" as our code of conduct because this pledge is good for bigger projects and typically covers inclusivity well.