Queue farm is a job queue that executes in order, backed by redis.
Use the manager and push new jobs to it.
const queueFarm = require('queue-farm')
const manager = queueFarm.createManager()
manager.push('queue-name', {some: 'task'})
manager.push('another-queue-name', {some: 'task'})
Each named queue is executed in order, but different queues will be run out of order.
const queueFarm = require('queue-farm')
const worker = queueFarm.createWorker(async (queue, [job]) => {
console.log(`Handle a job from ${queue}`, job)
})
worker.listen()
The worker will run indefinitely by default, call drain
to run whilst there are
still jobs visible.
options
<Object>
namespace
<String>
Default is'queue-farm'
, used to run different instances on the same Redis server.redis
Either a Redis instance or connection string, uses 127.0.0.1:6379 by default. The Redis connection should exclusive to Queue Farm, make a new connection if you need to use Redis for other purposes.deleteJobs
<Bool>
Default istrue
, when false the job hash isn't deleted from Redis, useful for debugging, but you need to manually clear up your Redis database .timeout
<Int>
Default is30000
, default time (in milliseconds) to wait for a job to be completed before its counted as failed and should be retried.maxAttempts
,<Int>
Default is3
, number of times the job will be attempted before it is discarded.id
,<String>
Default is'{os.hostname()}:XXXX'
, where XXXX is 4 random digits. An id for the manager, useful to distinguish multiple running workers.
- Returns:
<queueFarm.Manager>
.
queue
<String>
Name of the queue job.jobId
<String>
Id of job pushed.job
*
Data for the handler.options
<Object>
.
New job pushed.
queue
<String>
Name of the queue job.jobId
<String>
Id of job pushed.success
<Bool>>
true
if the job was deleted.
Job deleted.
queue
<String>
Name of the queue to push job to.job
*
Data for the handler, will be JSON encoded for storage.options
<Object>
maxAttempts
,<Int>
Number of times the job will be attempted before it is discarded.timeout
,<Int>
Time (in milliseconds) to wait for a job to be completed before its counted as failed and should be retried.
- Returns:
<String>
The jobs id.
Put a new job in a queue.
queue
<String>
Name of the queue to delete the job from.jobId
<String>
The id returned frompush
.- Returns:
<Bool>
true
if the job was deleted, false if it was already performed.
Delete a job from the given queue.
options
<Object>
ExtendsqueueFarm.createManager options
noActiveQueuesSleep
<Int>
Default30000
. Time (in milliseconds) to sleep when there are no active queues.allEmptySleep
<Int>
Default1000
. Time (in milliseconds) to sleep when all the queues are empty.checkEmptyIterations
<Int>
Default is50
, how many iterations to wait before clearing active jobs queue.concurrent
<Int>
Default is1
, how many jobs can be run concurrently.batchSize
<Int>
Default is1
, how many jobs to return in a batch.
handler
async <Function>
Function that receives jobs to be processed. Args are(queue, jobs)
, just the same as passed topush
. If errors are throw the job will be retried, up to retry limit.- Returns:
<queueFarm.Worker>
.
queue
<String>
Name of the queue job is starting on.jobIds
[<String>]
Ids of jobs starting now.jobs
[*]
Datas of jobs starting now.
Started the job.
queue
<String>
Name of the queue job is finished on.jobIds
[<String>]
Ids of jobs finished now.jobs
[*]
Datas of jobs starting now.
Finished handling job.
queue
<String>
Name of the queue job has errored on.jobIds
[<String>]
Ids of jobs that errored.error
*
The error thrown by the handler.jobs
[*]
Datas of jobs starting now.
Emitted when the handler throws an error.
queue
<String>
Name of the queue job has errored on.jobIds
[<String>]
Ids of jobs that errored.error
Error
An error object .
Emitted when trying to run a deleted job.
queue
<String>
Name of the queue job has errored on.jobIds
[<String>]
Ids of jobs that errored.datas
[<String>]
JSON encoded job datas.error
Error
An error object.
Emitted when a job retry limit is ready.
queue
<String>
Name of the queue job has errored on.jobIds
[<String>]
Ids of jobs that errored.datas
[<String>]
JSON encoded job datas.error
Error
An error object.
Emitted when trying to decode job data
Emitted when all active queues are empty, before sleep.
Emitted when there are no active queues, before sleep.
Start listening for jobs.
Stops listening for jobs. Prevents more jobs being taken off the queue, running jobs will finish.
Listens for jobs until all the queues are empty and then returns.
manager
<queueFarm.Manager>
logger
<Logger>
|<Console>
options
<Object>
ExtendsqueueFarm.createManager options
extended
<Bool>
Defaultfalse
. To include the extended meta in the logs.exceptEvents
[<String>]
Names of events not to listen for. Defaults to['all-empty', 'no-active-queues']
defaultMeta
*
Data to be added to log meta.
- Returns:
<queueFarm.Logger>
.
Start logging events.
Stop logging events.
Redis keys used:
Type | Key | Value | Description |
---|---|---|---|
Set | {namespace}:active | queue names | Used to track which queues exist. |
Hash | {namespace}:job:{jobId}.queuedAt | timestamp | Time job was queued. |
Hash | {namespace}:job:{jobId}.data | string | Time job was queued. |
Hash | {namespace}:job:{jobId}.maxAttempts | int | Max times to attempt this job. |
Hash | {namespace}:job:{jobId}.attempts | int | Times this job has been attempted. |
Hash | {namespace}:job:{jobId}.attemptAt | timestamp | Last time this job was attempted. |
Hash | {namespace}:job:{jobId}.timeout | int | Timeout (milliseconds) for this job. |
Hash | {namespace}:job:{jobId}.deleteAt | timestamp | Time job was deleted. |
Hash | {namespace}:job:{jobId}.finishAt | timestamp | Time job was finished. |
Hash | {namespace}:job:{jobId}.maxAttemptsAt | timestamp | Time job hit max attempts. |
Hash | {namespace}:job:{jobId}.errorAt | timestamp | Time job has error. |
Hash | {namespace}:job:{jobId}.dataDeletedErrorAt | timestamp | Time job has error because its data has been deleted since dequeuing. |
Hash | {namespace}:job:{jobId}.dataInvalidErrorAt | timestamp | Time job has error because its data couldnt be decode from JSON. |
Hash | {namespace}:job:{jobId}.workerId | string | Id of the worker handling this job. |
Hash | {namespace}:job:{jobId}.managerId | string | Id of the manager that pushed this job. |
List | {namespace}:queue:{queue} | job ids | List of jobs on the queue. |
String | {namespace}:active:{queue}:fetchAt | timestamp | Time job was taken from the queue, used to timeout the job. |
List | {namespace}:active:{queue} | job ids | List of active jobs for the queue. |
Redis keys when adding a job:
- Start
MULTI
- Add {queue} to {namespace}:active
- Update {namespace}:job:{jobId}.queuedAt
- Update {namespace}:job:{jobId}.data
- Update {namespace}:job:{jobId}.maxAttempts
- Update {namespace}:job:{jobId}.timeout
- Update {namespace}:job:{jobId}.managerId
- Add {jobId} to left of {namespace}:queue:{queue}
EXEC
When deleting a job:
- Start
MULTI
- Delete {namespace}:job:{jobId} or update {namespace}:job:{jobId}.deleteAt
- Delete {jobId} from {namespace}:queue:{queue}
EXEC
When taking a job from the queue:
- Start a watch on {namespace}:active:{queue}
- If there is a job in {namespace}:active:{queue}
- Stop watching {namespace}:active:{queue}
- Check if it is stalled and run it
- Start
MULTI
- also fails if {namespace}:active:{queue} has changed - Get {jobId} from right of {namespace}:queue:{queue} and add
{jobId} to left of {namespace}:active:{queue} (
RPOPLPUSH
) - Update {namespace}:active:{queue}:fetchAt
EXEC
Check if job has stalled:
- Start a watch on {namespace}:active:{queue}:fetchAt
- Get {namespace}:active:{queue}:fetchAt and {namespace}:job:{jobId}.timeout
- If timeout is ok unwatch and do nothing
- Use
MULTI
to update{namespace}:active:{queue}:fetchAt
- so fails if already updated
Handling a job:
- Get {namespace}:job:{jobId}
- Checks attempts, if its >= maxAttempts the job is deleted
- Start
MULTI
- Update {namespace}:job:{jobId}.attempts
- Update {namespace}:job:{jobId}.attemptAt
- Update {namespace}:job:{jobId}.workerId
EXEC
- Start handler
Job error:
- Start
MULTI
- Add {jobId} to right of {namespace}:queue:{queue}
- Remove {jobId} from {namespace}:active:{queue}
- Update {namespace}:job:{jobId}.errorAt
EXEC
Job complete:
- Start
MULTI
- Delete {jobId} from {namespace}:active:{queue}
- Delete {namespace}:job:{jobId} or Update {namespace}:job:{jobId}.finishAt
EXEC
Check for empty queue:
- Watch {namespace}:active:{queue} and {namespace}:queue:{queue}
- Get length of {namespace}:queue:{queue}
- Get length of {namespace}:active:{queue}
- If both are empty then start
MULTI
- Delete {queue} from {namespace}:active
- Delete {namespace}:active:{queue}:fetchAt
EXEC