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This is a very simple illustration of artificial neural nets with genetic algorithms.

the project consist of 3 classes:

  • Position
  • NeutalNet
  • AI

#Position: describe a simple position of snake game consisting of snake and a randomly generated food

#NeuralNet: Basic neural net class for:

  • compute an activation from an input
  • mutate the net
  • compute cross-over of two nets

#AI: given a neural net it choses the best direction to go

when running program 3 options are possibles: #init create the first generation and save it to files candidate0..9.nn

#simulation perform simulation to iteratively find the best candidates that have the best fitness using a genetic algorithm

#test test candidate0.nn performance

two tests are available:

  • learning xor
  • learning how to eat food without touching walls you can use xor test by setting XOR_TEST to true you can use snake game by setting it to false

#Build

install cmake and build-essentials $sudo apt-get install cmake build-essentials

$cmake .

$make

#Run $./NeuralNetGeneticAlgo

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Neural net for genetic algorithm

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