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update latest builds for workflow #240

update latest builds for workflow

update latest builds for workflow #240

GitHub Actions / test-report-windows-opengl failed Feb 25, 2024 in 0s

❌ Love Testsuite Windows (opengl)

Tests Failed

Info

356 tests were completed in 9.383s with 342 passed, 3 failed, and 11 skipped

Renderer: OpenGL | 4.2 (Core Profile) Mesa 23.2.1 (git-f47f6d780a) | Microsoft Corporation | D3D12 (Microsoft Basic Render Driver)

Report

Module Pass Fail Skip Time
🔴 audio 29 1 1 0.521s
🟢 data 12 0 0 0.194s
🟢 event 4 0 2 0.096s
🟢 filesystem 33 0 2 0.713s
🟢 font 7 0 0 0.114s
🔴 graphics 103 2 2 2.986s
🟢 image 5 0 0 0.341s
🟢 joystick 6 0 0 0.121s
🟢 keyboard 10 0 0 0.160s
🟢 love 6 0 0 0.112s
🟢 math 20 0 0 0.322s
🟢 mouse 18 0 0 0.290s
🟢 physics 26 0 0 0.418s
🟢 sensor 1 0 0 0.016s
🟢 sound 4 0 0 0.075s
🟢 system 7 0 2 0.145s
🟢 thread 5 0 0 0.292s
🟢 timer 6 0 0 0.313s
🟢 touch 3 0 0 0.048s
🟢 video 2 0 0 0.038s
🟢 window 35 0 2 2.068s

Failures

🔴 setPlaybackDevice
assert 2 [check blank device fails] expected 'false' got 'true'

🔴 setDepthMode
test tests/graphics.lua:2178: The window must have depth enabled to draw to the main screen's depth buffer.nil

🔴 setStencilState
code classes/TestMethod.lua:305: Could not open file tempoutput/expected/love.test.graphics.setStencilState-1.png. Does not exist.nil