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Introduction
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About The Game
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Installation
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Folder and File Specifications
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TODO
VersusUnityGame is a test game to be run with the Versus API written in the Unity Framework with C#.
- Modes Planned:
- Single player bullethell style (http://www.youtube.com/watch?v=utGmwWVq-ck)
- points awarded for fighters killed
- won't be as cool as the video
- Synchronous multiplayer mode
- each person controls a fighter
- 2-4 players battle in an arena
- last man standing wins
- Download and install Unity (if not already installed)
- Clone git repo
- Open Assets/testgame.unity
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Assets/testgame.unity
main unity file to be opened by Unity editor -
Assets/Scripts/
scripts that testgame.unity uses-
Assets/Scripts/Characters/
scripts that pertain to characters in the game-
Assets/Scripts/Characters/CharacterConstants.cs
character stats (i.e. speed, health, etc) -
Assets/Scripts/Characters/Fighter.cs
generic fighter character -
Assets/Scripts/Characters/FighterFactory.cs
factory for creating new fighter objects of different type
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Assets/Scripts/Game/
scripts that pertain to running the game-
Assets/Scripts/Game/GameController.cs
in charge of game -
Assets/Scripts/Game/GameMaster.cs
in charge of application (will rename to ApplicationController.cs) -
Assets/Scripts/Game/InputController.cs
in charge of player input
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Assets/Scripts/Versus/
scripts that pertain to communicating with versus API
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EVERYTHING
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Definitely not in working condition