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nintendo_tpl_gamecube: Start adding support for what seems like multi…
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…ple textures in the same file, common in game banners.
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Swyter committed Oct 24, 2023
1 parent b0d17c4 commit 4411023
Showing 1 changed file with 2 additions and 3 deletions.
5 changes: 2 additions & 3 deletions nintendo_tpl_gamecube.bt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
//------------------------------------------------
//--- 010 Editor v14.0 Binary Template
//
// File: Nintendo TPL texture format for the GameCube
// File: Nintendo TPL texture palette (template?) format for the GameCube
// Authors: Swyter
// Version: 2023.10.22
// Category: Game
Expand Down Expand Up @@ -36,7 +36,6 @@ struct
layer_width;
enum <uint32>
{

FMT_I4, /* swy: Greyscale */
FMT_I8, /* swy: Greyscale */
FMT_IA4, /* swy: Greyscale + Alpha */
Expand Down Expand Up @@ -67,7 +66,7 @@ struct
ubyte always_zero_byte;
ubyte base_lod, last_lod;
ubyte pad_garbage_data_maybe;
} texture_descriptor[1] <open=true>;
} texture_descriptor[texture_count] <open=true>;

ubyte align_garbage_data[8];

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