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Crispy Doom 5.7

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@fabiangreffrath fabiangreffrath released this 21 Feb 07:38
· 1674 commits to master since this release

Crispy Doom 5.7 has been released on February 21, 2020. This release brings proper widescreen rendering as well as other improvements requested by the speed-running community.

Features

  • Widescreen rendering has been implemented, thanks to JNechaevsky and ice44 for spotting the bugs that had been surfacing in the progress.
  • Loading 16 bit RIFF wavs in .wads has been enabled, contributed by SmileTheory.
  • -lumpdump command line parameter has been added that dumps raw content of a lump into a file.

Improvements

  • IDDT cheat is now reset when re-starting map during demo recording, thanks to Looper for the suggestion.
  • Time in demo timer widget is now printed in centiseconds instead of tics. Thanks to Looper and ZeroMaster010 for the proposal.

Crispy Doom 5.7 is based on Chocolate Doom 3.0.0 and has merged all changes to the Chocolate Doom master branch up to commit f1fa7faf.