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Localization
Fabian Wennink edited this page Oct 31, 2023
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You have the option to customize the text strings used in the widget within your JavaScript code. This allows you to change the language displayed in the widgets to suit your needs. Below you'll find all text strings that can be modified, including their default values.
Text string | Default value |
---|---|
messages.header |
Select the image displayed the <u>least</u> amount of times |
messages.initialization.verify |
Verify that you are human. |
messages.initialization.loading |
Loading challenge... |
messages.correct |
Verification complete. |
messages.incorrect.title |
Uh oh. |
messages.incorrect.subtitle |
You've selected the wrong image. |
messages.timeout.title |
Please wait. |
messages.timeout.subtitle |
You made too many incorrect selections. |
The code below shows how you can modify these text strings. The text strings are part of the widget configuration, which must be passed to the init
function during initialization.
If you do not wish to modify the strings, you may leave out the messages
property of the object completely, as the default values will be used in that case.
IconCaptcha.init('.iconcaptcha-widget', {
// ...
messages: {
header: 'Select the image displayed the <u>least</u> amount of times',
initialization: {
verify: 'Verify that you are human.',
loading: 'Loading challenge...',
},
correct: 'Verification complete.',
incorrect: {
title: 'Uh oh.',
subtitle: "You've selected the wrong image.",
},
timeout: {
title: 'Please wait.',
subtitle: 'You made too many incorrect selections.'
}
}
});
IconCaptcha 4
- Getting Started
- Implementation
- Configuration
- Storage
- Session
- Challenge Generator
- Validation
- Hooks & Events
- Token
- Themes
- Localization
IconCaptcha 3 (outdated)