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@@ -0,0 +1,14 @@ | ||
"Games" | ||
{ | ||
"left4dead2" | ||
{ | ||
"Offsets" | ||
{ | ||
"CWeaponSpawn::GiveItem" | ||
{ | ||
"linux" "247" | ||
"windows" "244" | ||
} | ||
} | ||
} | ||
} |
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addons/sourcemod/plugins/optional/l4d2_weapon_attributes.smx
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// Not used now | ||
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/* | ||
* Fixes for gamebreaking bugs and stupid gameplay aspects | ||
* Copyright (C) 2019 LuxLuma [email protected] | ||
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@@ -137,4 +139,5 @@ public int L4D2_ChangeLevelNV(Handle plugin, int numParams) | |
bResetScores = view_as<bool>(GetNativeCell(2)); | ||
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L4D2_ChangeLevel(sMapName, bResetScores); | ||
return 1; | ||
} |
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