Allows players to be respawned at one's crosshair.
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Apply to | 適用於
Counter-Strike: Source
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How does it work?
- Admins type
!admin
-> Player commands -> Player commands -> Respawn Player - Or
!respawn
- Admins type
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Require | 必要安裝
None -
ConVar | 指令
- cfg/sourcemod/css_respawn_player.cfg
// If 1, Add 'Respawn player' item in admin menu under 'Player commands' category css_respawn_player_adminmenu "1" // If 1, Give Kevlar Suit and a Helmet when repsawn player css_respawn_player_armor "1" // After respawn player, teleport player to 0=Crosshair, 1=Self (You must be alive). css_respawn_player_destination "0" // Respawn players with this loadout, separate by commas css_respawn_player_loadout "weapon_knife,weapon_glock,weapon_mp5navy" // If 1, Notify in chat and log action about respawn? css_respawn_player_showaction "1"
- cfg/sourcemod/css_respawn_player.cfg
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Command | 命令
- Respawn a player at your crosshair. Without argument - opens menu to select players (Adm required: ADMFLAG_BAN)
sm_respawn
- Respawn a player at your crosshair. Without argument - opens menu to select players (Adm required: ADMFLAG_BAN)
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Changelog | 版本日誌
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v1.1 (2023-3-8)
- Give Kevlar Suit and a Helmet when repsawn player
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v1.0 (2023-3-3)
- Initial Release
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復活死亡的玩家並傳送
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適用於
絕對武力:次世代
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原理
- 管理員輸入
!admin
-> 玩家指令 -> 復活玩家並傳送到準心上 - 或輸入
!respawn
- 管理員輸入
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指令中文介紹 (點我展開)
- cfg/sourcemod/css_respawn_player.cfg
// 為1時,管理員菜單增加 "復活玩家" 選項 css_respawn_player_adminmenu "1" // 為1時,復活時間時給予防彈背心與頭盔 css_respawn_player_armor "1" // 復活玩家後,傳送玩家至 0=準心上, 1=自己身上 (必須活著). css_respawn_player_destination "0" // 復活玩家後,給予這些武器 css_respawn_player_loadout "weapon_knife,weapon_glock,weapon_mp5navy" // 為1時,提示有人被復活 css_respawn_player_showaction "1"
- cfg/sourcemod/css_respawn_player.cfg