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Line intersection algorithms
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e-n-f committed Nov 9, 2023
1 parent 6bebc1b commit 31defc1
Showing 1 changed file with 68 additions and 7 deletions.
75 changes: 68 additions & 7 deletions polygon.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,63 @@ struct point {

typedef std::pair<point, point> segment;

// https://stackoverflow.com/questions/9043805/test-if-two-lines-intersect-javascript-function/16725715#16725715
// this does not seem to be correct
bool intersects(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) {
double det = (x2 - x1) * (y4 - y3) - (x4 - x3) * (y2 - y1);
if (det == 0) {
return false;
} else {
double lambda = ((y4 - y3) * (x4 - x1) + (x3 - x4) * (y4 - y1)) / det;
double gamma = ((y1 - y2) * (x4 - x1) + (x2 - x1) * (y4 - y1)) / det;

if (lambda > 0 && lambda < 1 && gamma > 0 && gamma < 1) {
printf("%f,%f to %f,%f and %f,%f to %f,%f: %f and %f\n",
x1, y1, x2, y2, x3, y3, x4, y4, lambda, gamma);
printf("%f,%f or %f,%f\n",
x1 + (x2 - x1) * lambda, y1 + (y2 - y1) * lambda,
x3 + (x4 - x3) * gamma, y3 + (y4 - y3) * gamma);
}
return (0 < lambda && lambda < 1) && (0 < gamma && gamma < 1);
}
}

// https://stackoverflow.com/questions/563198/how-do-you-detect-where-two-line-segments-intersect
// this seems to produce the same point along both segments
bool get_line_intersection(double p0_x, double p0_y, double p1_x, double p1_y,
double p2_x, double p2_y, double p3_x, double p3_y) {
double s1_x, s1_y, s2_x, s2_y;
s1_x = p1_x - p0_x;
s1_y = p1_y - p0_y;
s2_x = p3_x - p2_x;
s2_y = p3_y - p2_y;

float det = (-s2_x * s1_y + s1_x * s2_y);

if (det != 0) {
double s, t;
s = (-s1_y * (p0_x - p2_x) + s1_x * (p0_y - p2_y)) / det;
t = (s2_x * (p0_y - p2_y) - s2_y * (p0_x - p2_x)) / det;

if (s >= 0 && s <= 1 && t >= 0 && t <= 1) {
printf("%f,%f to %f,%f and %f,%f to %f,%f: %f and %f\n",
p0_x, p0_y, p1_x, p1_y, p2_x, p2_y, p3_x, p3_y, t, s);
printf("%f,%f or %f,%f\n",
p0_x + t * s1_x, p0_y + t * s1_y,
p2_x + s * s2_x, p2_y + s * s2_y);

return 1;
}
}

return 0; // No collision
}

bool intersect(std::vector<segment> &segs, size_t s1, size_t s2) {
get_line_intersection(std::round(segs[s1].first.x), std::round(segs[s1].first.y),
std::round(segs[s1].second.x), std::round(segs[s1].second.y),
std::round(segs[s2].first.x), std::round(segs[s2].first.y),
std::round(segs[s2].second.x), std::round(segs[s2].second.y));
return false;
}

Expand Down Expand Up @@ -64,8 +120,10 @@ std::vector<segment> snap_round(std::vector<segment> segs) {

// do the scan

std::set<std::pair<size_t, size_t>> already;
std::set<size_t> active;
size_t bottom = 0;

for (size_t i = 0; i < tops.size(); i++) {
// activate anything that is coming into view

Expand All @@ -79,12 +137,15 @@ std::vector<segment> snap_round(std::vector<segment> segs) {
for (size_t s1 : active) {
for (size_t s2 : active) {
if (s1 < s2) {
if (intersect(segs, s1, s2)) {
// if the segments intersected,
// we need to do another scan,
// because introducing a new node
// may have caused new intersections
again = true;
if (already.find(std::make_pair(s1, s2)) == already.end()) {
if (intersect(segs, s1, s2)) {
// if the segments intersected,
// we need to do another scan,
// because introducing a new node
// may have caused new intersections
again = true;
}
already.insert(std::make_pair(s1, s2));
}
}
}
Expand All @@ -106,7 +167,7 @@ std::vector<segment> snap_round(std::vector<segment> segs) {
}

drawvec clean_polygon(drawvec const &geom, int z, int detail) {
double scale = 1LL << (-(32 - detail - z));
double scale = 1LL << (32 - detail - z);

// decompose polygon rings into segments

Expand Down

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