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Merge pull request #49 from Igor-Arabe/master
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PT-BR: update
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dinkc64 authored Oct 30, 2024
2 parents 2616864 + 2840121 commit 98ce8bc
Showing 1 changed file with 75 additions and 45 deletions.
120 changes: 75 additions & 45 deletions localisationinfo/Portuguese (Brazil).flt
Original file line number Diff line number Diff line change
Expand Up @@ -926,98 +926,102 @@ menu 114 {
11455 10 ""
//-- "CRT Bicubic"
11456 11 ""
//-- "CRT CGA"
//-- "CRT Retro Scanlines"
11457 12 ""
//-- "CRT CGA"
11458 13 ""
//-- "Selected Shader\'s Settings"
11470 14 ""
}
//-- "SoftFX algorithm"
popup 13 "Algorítimo SoftFX" {
popup 15 "Algorítimo SoftFX" {
//-- "Double pixels (3D hardware)"
11401 14 "Píxeis duplos (hardware 3D)"
11401 16 "Píxeis duplos (hardware 3D)"
//-- "AdvanceMAME Scale2x"
11402 15 ""
11402 17 ""
//-- "AdvanceMAME Scale3x"
11403 16 ""
11403 18 ""
//-- "2xPM LQ"
11404 17 ""
11404 19 ""
//-- "2xPM HQ"
11405 18 ""
11405 20 ""
//-- "Eagle Graphics"
11406 19 ""
11406 21 ""
//-- "Super Eagle"
11407 20 ""
11407 22 ""
//-- "2xSaI"
11408 21 ""
11408 23 ""
//-- "Super 2xSaI"
11409 22 ""
11409 24 ""
//-- "Super Eagle (VBA)"
11410 23 ""
11410 25 ""
//-- "2xSaI (VBA)"
11411 24 ""
11411 26 ""
//-- "Super 2xSaI (VBA)"
11412 25 ""
11412 27 ""
//-- "SuperScale"
11413 26 ""
11413 28 ""
//-- "SuperScale (75% Scanlines)"
11414 27 "SuperScale (Scanlines à 75%)"
11414 29 "SuperScale (Scanlines à 75%)"
//-- "hq2x Filter"
11415 28 ""
11415 30 ""
//-- "hq3x Filter"
11416 29 ""
11416 31 ""
//-- "hq4x Filter"
11417 30 ""
11417 32 ""
//-- "hq2xS (VBA) Filter"
11418 31 ""
11418 33 ""
//-- "hq3xS (VBA) Filter"
11419 32 ""
11419 34 ""
//-- "hq2xS (SNES9X) Filter"
11420 33 ""
11420 35 ""
//-- "hq3xS (SNEX9X) Filter"
11421 34 ""
11421 36 ""
//-- "hq2xBold Filter"
11422 35 ""
11422 37 ""
//-- "hq3xBold Filter"
11423 36 ""
11423 38 ""
//-- "EPXB Filter"
11424 37 ""
11424 39 ""
//-- "EPXC Filter"
11425 38 ""
11425 40 ""
//-- "2xBR Squared"
11426 39 ""
11426 41 ""
//-- "2xBR Semi-Rounded"
11427 40 ""
11427 42 ""
//-- "2xBR Rounded"
11428 41 ""
11428 43 ""
//-- "3xBR Squared"
11429 42 ""
11429 44 ""
//-- "3xBR Semi-Rounded"
11430 43 ""
11430 45 ""
//-- "3xBR Rounded"
11431 44 ""
11431 46 ""
//-- "4xBR Squared"
11432 45 ""
11432 47 ""
//-- "4xBR Semi-Rounded"
11433 46 ""
11433 48 ""
//-- "4xBR Rounded"
11434 47 ""
11434 49 ""
//-- "DDT3x"
11435 48 ""
11435 50 ""
//-- "CRT 2x2 (Fast 480p)"
11436 49 ""
11436 51 ""
//-- "CRT 3x3 (720p)"
11437 50 ""
11437 52 ""
//-- "CRT 4x4 (1080p)"
11438 51 ""
11438 53 ""
//-- "Force image to SoftFX size"
11490 53 "Forçar a imagem para o tamanho do SoftFX"
11490 55 "Forçar a imagem para o tamanho do SoftFX"
}
//-- "Advanced settings"
popup 55 "Parâmetros avançados" {
popup 57 "Parâmetros avançados" {
//-- "Force &16-bit emulation"
11491 56 "Forçar emulação em &16-bit"
11491 58 "Forçar emulação em &16-bit"
//-- "Hardware vertex processing"
11703 57 "Processamento vertex de hardware"
11703 59 "Processamento vertex de hardware"
//-- "Motion blur"
11704 58 ""
11704 60 ""
}
}
}
Expand Down Expand Up @@ -1664,6 +1668,32 @@ dialog 83 "Escolher monitor para tela cheia" {
1 7 ""
}

//-- "HardFX shader options"
dialog 84 "Opções shader HardFX" {
//-- "Option #1"
20077 0 "Opção #1"
//-- "Value"
20147 1 "Valor"
//-- "Option #2"
20078 3 "Opção #2"
//-- "Value"
20148 4 "Valor"
//-- "Option #3"
20080 6 "Opção #3"
//-- "Value"
20149 7 "Valor"
//-- "Option #4"
20079 9 "Opção #4"
//-- "Value"
20150 10 "Valor"
//-- "Defaults"
4 12 "Padrões"
//-- "OK"
1 13 ""
//-- "Cancel"
2 14 "Cancelar"
}

//-- "Replay input"
dialog 233 "Reproduzir replay" {
//-- "OK"
Expand Down

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