A couple of useful commands & functions for skript
main.sk
- This is the main file that contains the core commands and only requires Skript.skbee.sk
- This file contains tweaks that require SkBee to work.
/command <required> [optional]
Command | Permission | Description |
---|---|---|
/heal <player> [amount] |
fireutil.heal | Heals the specified player. Defaults to 10 hearts. |
/feed <player> [amount] |
fireutil.feed | Feeds the specified player. Defaults to 10 points. |
/stun <player> <duration (sec)> |
fireutil.stun | Grants all immobilizing effects for the specified duration. |
/broadcast <message> |
fireutil.broadcast | Sends the message to all players. Supports Legacy Color Codes and Hex Codes in the format <#ff0000> . |
/send <player> <message> |
fireutil.send | Sends the message to a specific player. Supports Legacy Color Codes and Hex Codes in the format <#ff0000> . |
/yeet <player> |
fireutil.yeet | Sends a player into outer space. |
/enderchest | fireutil.enderchest | Opens a player's ender chest. |
/crafting | fireutil.crafting | Opens the Crafting Table GUI for the player. |
/invsee <player> |
fireutil.invsee fireutil.invedit |
Opens another player's inventory. |
/endersee <player> |
fireutil.endersee fireutil.enderedit |
Opens another player's enderchest. |
/rename <text> |
fireutil.rename | Renames the held item. Supports Legacy Color Codes and Hex Codes in the format <#ff0000> . |
/stack [number] |
fireutil.stack | Sets the item count of the held item. Defaults to 64 items. |
/repair | fireutil.repair | Repairs armor and held item. |
/eval <string> |
fireutil.eval | *Parses input as skript effect. |
* Requires SkBee
More coming soon:tm: