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Updated .gitignore to ignore Linux temp files
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Also added note on physics body shape precision
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fordcars committed Apr 21, 2016
1 parent 00acd48 commit 2618e73
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3 changes: 3 additions & 0 deletions .gitignore
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*.out
*.app

# Linux hidden temporary files (files ending with a tilde (~))
*~

/build/
2 changes: 2 additions & 0 deletions docs/Notes.txt
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- Model data, however, has to be in pixels, not meters!

- gameStep() in Lua is normally called multiple times per frame

- The precision of the shapes of physics bodies for small shapes can vary if vertices are too close to each other.

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