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Carl Hewett edited this page Oct 2, 2016 · 3 revisions

SDL3D supports multiple texture types. Specify a type when adding a texture in the resource manager.

Module TextureType

BMP

Simple RGB .bmp texture.

DDS

A compressed .dds texture. It can either be compressed by DXT1, DXT3 or DXT5. Keep in mind that you HAVE to flip the texture (on the y-axis) before compressing (check out the compress tool in the tools directory).