Forester represents a framework that provides the toolkit to perform the effective task orckestrations. The tasks can be performed synchronously or asynchronously, locally or remotely. Forester takes care of the correct performance and distribution of the tasks. The main concept of the framework is the flow based on the behavior trees it can be effectively used in the game, ai, robotic areas, or anywhere where the workflow engine can be applied.
The console utility to work with Forester
The details can be found in the book
The commands can be:
Commands:
sim Runs simulation. Expects a simulation profile
vis Runs visualization. Output is in svg format.
help Print this message or the help of the given subcommand(s)
Options:
-p, --profile <PATH> a path to a sim profile
-r, --root <ROOT> a path to a root folder. The <PWD> folder by default
-m, --main <MAIN> a path to a main file. The 'main.tree' by default
-t, --tree <TREE> a root in a main file. If there is only one root it takes by default
-h, --help Print help
Options:
-o, --output <OUTPUT> a file for svg. If no, the name from the main file will be taken.
-r, --root <ROOT> a path to a root folder. The <PWD> folder by default
-m, --main <MAIN> a path to a main file. The 'main.tree' by default
-t, --tree <TREE> a root in a main file. If there is only one root it takes by default
-h, --help Print help
The full list of commands can be obtained by the command:
forester -h