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Forester - A fast orchestration engine, implementing behavior trees.

About

Forester represents a framework that provides the toolkit to perform the effective task orckestrations. The tasks can be performed synchronously or asynchronously, locally or remotely. Forester takes care of the correct performance and distribution of the tasks. The main concept of the framework is the flow based on the behavior trees it can be effectively used in the game, ai, robotic areas, or anywhere where the workflow engine can be applied.

The console utility to work with Forester

The details can be found in the book

The commands can be:

Commands:
  sim   Runs simulation. Expects a simulation profile
  vis   Runs visualization. Output is in svg format.
  help  Print this message or the help of the given subcommand(s)

Simulation (sim)

Options:
  -p, --profile <PATH>  a path to a sim profile
  -r, --root <ROOT>     a path to a root folder. The <PWD> folder by default
  -m, --main <MAIN>     a path to a main file. The 'main.tree' by default
  -t, --tree <TREE>     a root in a main file. If there is only one root it takes by default
  -h, --help            Print help

Visualization

Options:
  -o, --output <OUTPUT>  a file for svg. If  no, the name from the main file will be taken.
  -r, --root <ROOT>      a path to a root folder. The <PWD> folder by default
  -m, --main <MAIN>      a path to a main file. The 'main.tree' by default
  -t, --tree <TREE>      a root in a main file. If there is only one root it takes by default
  -h, --help             Print help

The full list of commands can be obtained by the command:

forester -h

About

The console utility to work with Forester

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