A missile command game replicated using C (An assessed assignment from SCC110 Term 3)
Demonstration video on YouTube
My references to the "original": Gameplay from YouTube 1, Gameplay from YouTube 2, The End screen from YouTube.
Game screen, featuring the fighter jet:
Event | Scores gained |
---|---|
Missile hit | 25 |
Crazy missile hit (not yet implemented) | 125 |
Fighter jet / UFO hit | 100 |
Unused missile | 5 / missile |
Survived city | 100 / city |
Level | Score multiplier |
---|---|
1 / 2 | 1x |
3 / 4 | 2x |
5 / 6 | 3x |
7 / 8 | 4x |
9 / 10 | 5x |
11+ | 6x |
Info from: Strategy Wiki
- add "crazy" missiles
- make the game more alike the original one?
- maybe add sounds?