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A missile command game replicated using C (An assessed assignment from SCC110 Term 3)

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missile-command-replica

A missile command game replicated using C (An assessed assignment from SCC110 Term 3)

Demonstration video on YouTube

My references to the "original": Gameplay from YouTube 1, Gameplay from YouTube 2, The End screen from YouTube.

Replica (left) VS Original (right)

Start screen: Start screen, Original VS Replica

Prep screen: Prep screen, Original VS Replica

Game screen: Game screen, Original VS Replica

Game screen, featuring the fighter jet: Game screen (fighter jet), Original VS Replica

The End screen: The End screen, Original VS Replica

Highscore screen: Highscore screen, Original VS Replica

Score calculation method

Base scores

Event Scores gained
Missile hit 25
Crazy missile hit (not yet implemented) 125
Fighter jet / UFO hit 100
Unused missile 5 / missile
Survived city 100 / city

Score multiplier

Level Score multiplier
1 / 2 1x
3 / 4 2x
5 / 6 3x
7 / 8 4x
9 / 10 5x
11+ 6x

Info from: Strategy Wiki

Todo

  • add "crazy" missiles
  • make the game more alike the original one?
  • maybe add sounds?

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A missile command game replicated using C (An assessed assignment from SCC110 Term 3)

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