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Engine binary
Nathan edited this page Oct 4, 2023
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6 revisions
The app_sdram_*.cat.bin
files contains the binary game engine, typically a modified lua bytecode loader.
This file contains MIPS BE 32bit code, with base address of 0x80600000 (the first liu
call might be a hint to base addr).
The 3
and a
versions of the binaries are meant for corresponding 3
& a
versions of the board, with game engine 3
having multiple versions and being available for all games; whereas a
board only have one version of the binary and is absent from most games
- Lua 5.0.2
- zlib 1.2.1