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Engine binary

Nathan edited this page Oct 4, 2023 · 6 revisions

The app_sdram_*.cat.bin files contains the binary game engine, typically a modified lua bytecode loader. This file contains MIPS BE 32bit code, with base address of 0x80600000 (the first liu call might be a hint to base addr).

The 3 and a versions of the binaries are meant for corresponding 3 & a versions of the board, with game engine 3 having multiple versions and being available for all games; whereas a board only have one version of the binary and is absent from most games

Static dependencies versions

  • Lua 5.0.2
  • zlib 1.2.1
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